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Use overgrown base for Ruined Human Castle (Chr)
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Vultraz committed Sep 10, 2015
1 parent 58e17f3 commit 19e7adf
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion data/core/terrain-graphics.cfg
Expand Up @@ -511,7 +511,8 @@

# Castle base terrains

{TERRAIN_BASE Ch,Chr,Cha flat/road}
{TERRAIN_BASE Ch,Cha flat/road}
{TERRAIN_BASE Chr flat/stone-path}
{KEEP_BASE Kh* castle/cobbles-keep}
{TERRAIN_BASE Chw castle/sunken-ruin}
# swamp castle defined along with swamp above
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