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SotA S17: Improvements to how the sacrifice scene looks
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sigurdfdragon authored and Vultraz committed Mar 16, 2017
1 parent c65b50e commit 283c38e
Showing 1 changed file with 17 additions and 0 deletions.
17 changes: 17 additions & 0 deletions data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg
Expand Up @@ -85,6 +85,12 @@ Not far inside the cave was a ruined castle built in a style I did not recognize
to_x=9
to_y=6
[/move_unit]
[modify_unit]
[filter]
id=Ardonna
[/filter]
facing=ne
[/modify_unit]
# The shroud won't normally be cleared until all the animation is finished,
# even with [redraw]. We have to do it manually:
[remove_shroud]
Expand Down Expand Up @@ -269,6 +275,17 @@ Not far inside the cave was a ruined castle built in a style I did not recognize
ellipse=misc/ellipse-hero
id=necromancer_on_altar
name= _ "Ras-Tabahn"
profile=$rastabahn_stored.profile
[modifications]
[insert_tag]
name=trait
variable=rastabahn_stored.modifications.trait[0]
[/insert_tag]
[insert_tag]
name=trait
variable=rastabahn_stored.modifications.trait[1]
[/insert_tag]
[/modifications]
[/unit]

{DELAY}
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