Skip to content

Commit

Permalink
T S1: better, more comprehensive explanation of movement
Browse files Browse the repository at this point in the history
  • Loading branch information
Vultraz committed Jan 2, 2015
1 parent 6d91887 commit 29b76cb
Showing 1 changed file with 8 additions and 12 deletions.
20 changes: 8 additions & 12 deletions data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg
Expand Up @@ -228,30 +228,26 @@
{GENDER (
[message]
speaker=narrator
message= _"<big>You have selected Konrad.</big> The places he can move to are highlighted." +
caption= _"Movement"
image=wesnoth-icon.png
message= _"All units have a certain number of <i>movement points</i>, which dictate how many hexes that unit can move per turn. Moving across different types of hexes, or <i>terrains</i>, use up different amounts of movement points, but you will learn more about that later. For now the places the selected unit, in this case Konrad, can move to this turn are highlighted. To move him, simply left click on your destination. Note that you can always press <b>u</b> to undo a move if you move to the wrong place." +
{CONTINUE_MSG}
[/message]
) (
[message]
speaker=narrator
message= _"<big>You have selected Li’sar.</big> The places she can move to are highlighted." +
caption= _"Movement"
image=wesnoth-icon.png
message= _"All units have a certain number of <i>movement points</i>, which dictate how many hexes that unit can move per turn. Moving across different types of hexes, or <i>terrains</i>, use up different amounts of movement points, but you will learn more about that later. For now the places the selected unit, in this case Li’sar, can move to this turn are highlighted. To move her, simply left click on your destination. Note that you can always press <b>u</b> to undo a move if you move to the wrong place." +
{CONTINUE_MSG}
[/message]
)}

{GENDER (
[message]
speaker=narrator
message= _"Move Konrad next to Delfador. Note that you can always press <b>u</b> to undo a move if you move to the wrong place."
[/message]
{PRINT (_"Move Konrad next to Delfador.")}
) (
[message]
speaker=narrator
message= _"Move Li’sar next to Delfador. Note that you can always press <b>u</b> to undo a move if you move to the wrong place."
[/message]
{PRINT (_"Move Li’sar next to Delfador.")}
)}

{PRINT (_"Left click on a hex adjacent to Delfador to move there")}
[/event]

[event]
Expand Down

0 comments on commit 29b76cb

Please sign in to comment.