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Disabled MP Change Control test
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This dialog is rather useless without a game_board object which the tests don't have. The dialog refactor
(5effd53) did expose a few invalid cases assuming resources::gameboard was always valid (when it's not -
see the tests), but even if that were fixed the test would be rather useless since there's nothing there
without said game_board.
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Vultraz committed Apr 28, 2017
1 parent f591899 commit 2ddb305
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions src/tests/gui/test_gui2.cpp
Expand Up @@ -440,7 +440,7 @@ BOOST_AUTO_TEST_CASE(test_gui2)
//test<lua_interpreter>(& lua_kernel_base());
test<message>();
test<mp_alerts_options>();
test<mp_change_control>();
//test<mp_change_control>();
test<mp_cmd_wrapper>();
test<mp_connect>();
//test<mp_create_game>();
Expand Down Expand Up @@ -518,6 +518,7 @@ BOOST_AUTO_TEST_CASE(test_gui2)
"help_browser",
"story_viewer",
"outro",
"mp_change_control", // Basically useless without a game_board object, so disabling
};
std::sort(list.begin(), list.end());
std::sort(omitted.begin(), omitted.end());
Expand Down Expand Up @@ -893,7 +894,7 @@ struct dialog_tester<message>
return new message("Title", "Message", false, false);
}
};

#if 0
template<>
struct dialog_tester<mp_change_control>
{
Expand All @@ -902,7 +903,7 @@ struct dialog_tester<mp_change_control>
return new mp_change_control(nullptr);
}
};

#endif
template<>
struct dialog_tester<mp_cmd_wrapper>
{
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