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fix TOD lighting for sleeping Kaleh, and make sure Zhul is facing the…
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… right way in opening scene

(cherry-picked from commit f880f40)
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doofus-01 authored and Vultraz committed Oct 7, 2018
1 parent f0208e0 commit 3477893
Showing 1 changed file with 3 additions and 1 deletion.
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# add items to map

{PLACE_IMAGE items/kaleh-dead.png 10 13}
{PLACE_IMAGE "items/kaleh-dead.png~NO_TOD_SHIFT()" 10 13}

# recall heroes
[recall]
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id=Zhul
x,y=11,17
[/recall]

# wmllint: unwho ALL

# recall dwarf/troll
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# Zhul runs to Kaleh's side

{MOVE_UNIT id=Zhul 11 14}
{MODIFY_UNIT (id=Zhul) facing nw}

[message]
speaker=Zhul
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