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Sync 1.14.4+dev changelog section
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Vultraz committed Oct 7, 2018
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* S13: allied leaders whose death causes defeat won't leave their keep and
the lich brothers and Krash got more gold
* Secrets of the Ancients:
* Fix dialog said by wrong unit & revert previous fix (issue #3294)
* Fix dialog said by wrong unit & revert previous fix (issue #3294)
* The South Guard:
* S2: the case that Deoran is not sent to the Citadel is handled better.
* S2: it may not happen anymore that enemy units neutralize villages instead
of capturing or burning them; and the game stats don't hide units anymore.
* S2: the case where Deoran is not sent to the Citadel is handled better.
* S2: enemy units will no longer neutralize villages instead of capturing or burning them.
This also means certain units will no longer be hidden in the Game Stats list.
* S4: bodyguards are never spawned next to other units, and always in forest.
* S5: zombies have now one castle with two leaders.
* S6a: mermen leave after this scenario.
* S7a & S8a: some hero may now die.
* Mermen are not anymore availaible after S6a.
* S6a: mermen leave after this scenario and will no longer be available.
* S7a & S8a: some heroes may now die.
* Tutorial:
* Added more information to the Status Table prompt about how to access it (issue #2883).
* Under the Burning Suns:
* New graphics for Eloh.
### Language and i18n
* Updated translations: British English
* Updated translations: British English, Chinese (Traditional), French,
German, Italian, Ukrainian
### User Interface
* MacOS: Fixed moving the mouse with a touchpad also scrolling GUI dialogs
* MacOS: Add build number to OS version report
* Fix layout of Preferences window with some localisations (such as Czech)
* Fix layout of Preferences window with some localizations (such as Czech)
* Force leader sprites larger than 72x72 to be downscaled in Load Game (issue #3474).
### Miscellaneous and bug fixes
* Fix some minor problems in macOS package
* Fix some minor problems with the macOS package
* Fast Micro AI: Fix bug crashing the AI when units with chance-to-hit
specials without id are on map
* Fixed the debug mode Create Unit dialog crashing when changing the gender
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