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Cleaned up inclusions of team.hpp
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Vultraz committed Mar 21, 2016
1 parent ec7fcee commit 4d34244
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Showing 13 changed files with 4 additions and 13 deletions.
1 change: 0 additions & 1 deletion src/actions/undo_move_action.cpp
Expand Up @@ -2,7 +2,6 @@
#include "move.hpp"

#include "resources.hpp"
#include "team.hpp"
#include "replay.hpp"
#include "units/map.hpp"
#include "units/animation_component.hpp"
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1 change: 0 additions & 1 deletion src/actions/undo_update_shroud_action.cpp
@@ -1,6 +1,5 @@
#include "undo_update_shroud_action.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "replay.hpp"

namespace actions
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3 changes: 2 additions & 1 deletion src/ai/akihara/recruitment.hpp
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#define AI_AKIHARA_RECRUITMENT_HPP_INCLUDED

#include "ai/composite/rca.hpp"
#include "team.hpp"

class team;

#ifdef _MSC_VER
#pragma warning(push)
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1 change: 0 additions & 1 deletion src/ai/composite/goal.cpp
Expand Up @@ -30,7 +30,6 @@
#include "map/location.hpp"
#include "resources.hpp"
#include "scripting/game_lua_kernel.hpp"
#include "team.hpp"
#include "terrain/filter.hpp"
#include "units/unit.hpp"
#include "units/map.hpp"
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1 change: 0 additions & 1 deletion src/ai/configuration.cpp
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#include "log.hpp"
#include "serialization/parser.hpp"
#include "serialization/preprocessor.hpp"
#include "team.hpp"
#include "wml_exception.hpp"

#include <boost/foreach.hpp>
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1 change: 0 additions & 1 deletion src/ai/testing/ca_testing_move_to_targets.cpp
Expand Up @@ -25,7 +25,6 @@
#include "log.hpp"
#include "map/map.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
#include "terrain/filter.hpp"
#include "pathfind/pathfind.hpp"
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1 change: 0 additions & 1 deletion src/gui/dialogs/chat_log.cpp
Expand Up @@ -35,7 +35,6 @@
#include "game_preferences.hpp"
#include "log.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "replay.hpp"
#include "gettext.hpp"

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2 changes: 1 addition & 1 deletion src/gui/dialogs/unit_recruit.hpp
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#define GUI_DIALOGS_UNIT_RECRUIT_HPP_INCLUDED

#include "gui/dialogs/dialog.hpp"
#include "team.hpp"

class unit_type;
class team;

namespace gui2 {

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1 change: 0 additions & 1 deletion src/persist_var.cpp
Expand Up @@ -23,7 +23,6 @@
#include "play_controller.hpp"
#include "synced_user_choice.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "util.hpp"
#include "variable.hpp"

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2 changes: 1 addition & 1 deletion src/teambuilder.hpp
Expand Up @@ -17,12 +17,12 @@
#ifndef TEAMBUILDER_HPP_INCLUDED
#define TEAMBUILDER_HPP_INCLUDED

#include "team.hpp"
#include <vector>
#include <boost/shared_ptr.hpp>

class config;
class gamemap;
class team;
class team_builder;
class game_board;
typedef boost::shared_ptr<team_builder> team_builder_ptr;
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1 change: 0 additions & 1 deletion src/tod_manager.cpp
Expand Up @@ -26,7 +26,6 @@
#include "units/abilities.hpp"
#include "wml_exception.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "network.hpp"
#include "config_assign.hpp"

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1 change: 0 additions & 1 deletion src/whiteboard/action.cpp
Expand Up @@ -26,7 +26,6 @@
#include "config.hpp"
#include "game_board.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"

namespace wb {
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1 change: 0 additions & 1 deletion src/whiteboard/suppose_dead.cpp
Expand Up @@ -31,7 +31,6 @@
#include "play_controller.hpp"
#include "replay.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
#include "units/udisplay.hpp"
#include "units/map.hpp"
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