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Display: removed more theme handling stuff
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Vultraz committed Mar 22, 2018
1 parent 7595410 commit 4ea25d5
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Showing 4 changed files with 6 additions and 84 deletions.
2 changes: 2 additions & 0 deletions src/controller_base.cpp
Expand Up @@ -263,6 +263,7 @@ void controller_base::play_slice(bool is_delay_enabled)
l->update();
}

#if 0
const theme::menu* const m = get_display().menu_pressed();
if(m != nullptr) {
const SDL_Rect& menu_loc = m->location(get_display().video().screen_area());
Expand All @@ -278,6 +279,7 @@ void controller_base::play_slice(bool is_delay_enabled)

return;
}
#endif

auto str_vec = additional_actions_pressed();
if(!str_vec.empty()) {
Expand Down
75 changes: 3 additions & 72 deletions src/display.cpp
Expand Up @@ -168,8 +168,6 @@ display::display(const display_context * dc, std::weak_ptr<wb::manager> wb, cons
, fps_counter_()
, fps_start_()
, fps_actual_()
, menu_buttons_()
, action_buttons_()
, mouseover_hex_overlay_(nullptr)
, tod_hex_mask1(nullptr)
, tod_hex_mask2(nullptr)
Expand Down Expand Up @@ -233,8 +231,7 @@ display::~display()
}

void display::set_theme(config theme_cfg) {
theme_ = theme(theme_cfg, video_.screen_area()); menu_buttons_.clear();
action_buttons_.clear();
theme_ = theme(theme_cfg, video_.screen_area());
}

void display::init_flags() {
Expand Down Expand Up @@ -457,7 +454,6 @@ bool display::is_blindfolded() const
return blindfold_ctr_ > 0;
}


const SDL_Rect& display::max_map_area() const
{
static SDL_Rect max_area {0, 0, 0, 0};
Expand Down Expand Up @@ -525,7 +521,6 @@ const map_location display::hex_clicked_on(int xclick, int yclick) const
return pixel_position_to_hex(xpos_ + xclick, ypos_ + yclick);
}


// This function uses the rect of map_area as reference
const map_location display::pixel_position_to_hex(int x, int y) const
{
Expand Down Expand Up @@ -763,28 +758,14 @@ surface display::screenshot(bool map_screenshot)
return res;
}

std::shared_ptr<gui::button> display::find_action_button(const std::string& id)
std::shared_ptr<gui::button> display::find_action_button(const std::string& /*id*/)
{
return nullptr;

for (std::size_t i = 0; i < action_buttons_.size(); ++i) {
if(action_buttons_[i]->id() == id) {
return action_buttons_[i];
}
}
return nullptr;
}

std::shared_ptr<gui::button> display::find_menu_button(const std::string& id)
std::shared_ptr<gui::button> display::find_menu_button(const std::string& /*id*/)
{
return nullptr;

for (std::size_t i = 0; i < menu_buttons_.size(); ++i) {
if(menu_buttons_[i]->id() == id) {
return menu_buttons_[i];
}
}
return nullptr;
}

static const std::string& get_direction(std::size_t n)
Expand Down Expand Up @@ -1015,56 +996,6 @@ void display::set_diagnostic(const std::string& msg)
}
}

const theme::action* display::action_pressed()
{
for(auto i = action_buttons_.begin(); i != action_buttons_.end(); ++i) {
if((*i)->pressed()) {
const std::size_t index = std::distance(action_buttons_.begin(), i);
if(index >= theme_.actions().size()) {
assert(false);
return nullptr;
}
return &theme_.actions()[index];
}
}

return nullptr;
}

const theme::menu* display::menu_pressed()
{
for(auto i = menu_buttons_.begin(); i != menu_buttons_.end(); ++i) {
if((*i)->pressed()) {
const std::size_t index = std::distance(menu_buttons_.begin(), i);
if(index >= theme_.menus().size()) {
assert(false);
return nullptr;
}
return theme_.get_menu_item((*i)->id());
}
}

return nullptr;
}

void display::enable_menu(const std::string& item, bool enable)
{
for(auto menu = theme_.menus().begin(); menu != theme_.menus().end(); ++menu) {

const auto hasitem = std::find_if(menu->items().begin(), menu->items().end(),
[&item](const config& c) { return c["id"].str() == item; }
);

if(hasitem != menu->items().end()) {
const std::size_t index = std::distance(theme_.menus().begin(), menu);
if(index >= menu_buttons_.size()) {
continue;
}
menu_buttons_[index]->enable(enable);
}
}
}

void display::announce(const std::string& message, const color_t& color, const announce_options& options)
{
if(options.discard_previous) {
Expand Down
10 changes: 0 additions & 10 deletions src/display.hpp
Expand Up @@ -568,15 +568,6 @@ class display : public events::sdl_handler
/** Rebuild all dynamic terrain. */
void rebuild_all();

const theme::action* action_pressed();
const theme::menu* menu_pressed();

/**
* Finds the menu which has a given item in it,
* and enables or disables it.
*/
void enable_menu(const std::string& item, bool enable);

void set_diagnostic(const std::string& msg);

/**
Expand Down Expand Up @@ -992,7 +983,6 @@ class display : public events::sdl_handler
uint32_t last_frame_finished_ = 0u;

// Not set by the initializer:
std::vector<std::shared_ptr<gui::button>> menu_buttons_, action_buttons_;
surface mouseover_hex_overlay_;
// If we're transitioning from one time of day to the next,
// then we will use these two masks on top of all hexes when we blit.
Expand Down
3 changes: 1 addition & 2 deletions src/playsingle_controller.cpp
Expand Up @@ -503,10 +503,9 @@ void playsingle_controller::linger()

void playsingle_controller::end_turn_enable(bool enable)
{
gui_->enable_menu("endturn", enable);
//gui_->enable_menu("endturn", enable);
}


void playsingle_controller::after_human_turn()
{
// Clear moves from the GUI.
Expand Down

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