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MP Lobby: rearrange player list nodes and have Selected Game also exp…
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…anded by default
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Vultraz committed May 6, 2018
1 parent 10bf238 commit 4fb2a52
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/gui/dialogs/multiplayer/lobby.cpp
Expand Up @@ -103,12 +103,12 @@ void sub_player_list::update_player_count_label()

void player_list::init(window& w)
{
active_game.init(w, _("Selected Game"));
other_games.init(w, _("Other Games"));
active_game.init(w, _("Selected Game"), true);
other_rooms.init(w, _("Lobby"), true);
#ifdef ENABLE_ROOM_MEMBER_TREE
active_room.init(w, _("Current Room"));
#endif
other_rooms.init(w, _("Lobby"), true);
other_games.init(w, _("Other Games"));

sort_by_name = find_widget<toggle_button>(&w, "player_list_sort_name", false, true);
sort_by_relation = find_widget<toggle_button>(&w, "player_list_sort_relation", false, true);
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