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EI S2: Lift shroud (but not fog) around the amulet
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Gives the player a hint to explore around the amulet, despite the objectives
saying "Get moving quickly", which discourages that in the first playthrough.

This might also prevent players interpreting the revealed path directly through
the trolls as the suggested path through the level. By putting one of the dots
in an obvious dead-end, it's less of a surprise that the path shown by the
other dots leads to getting trapped between trolls and undead.

Part of #4145
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stevecotton committed Mar 18, 2021
1 parent 238fdd2 commit 544fffa
Showing 1 changed file with 14 additions and 0 deletions.
14 changes: 14 additions & 0 deletions data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg
Expand Up @@ -197,6 +197,20 @@
message= _ "This is an old escape route for the outpost. Unfortunately these caves are currently inhabited by trolls, who are blocking our path through the tunnel."
[/message]

# Lift shroud around the amulet
[scroll_to]
x,y=12,2
[/scroll_to]
[remove_shroud]
side=1
x,y=12,2
radius=1
[/remove_shroud]
[delay]
time=750
[/delay]

# Path leading through the troll cave
[scroll_to]
x,y=15,7
[/scroll_to]
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