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Properly rendering background fill color when creating SDL windows
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Vultraz committed Mar 29, 2016
1 parent 4336e0f commit 576a88e
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/sdl/window.cpp
Expand Up @@ -55,6 +55,8 @@ twindow::twindow(const std::string& title,
pixel_format_ = info.texture_formats[0];

fill(0,0,0);

render();
}

twindow::~twindow()
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