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Disable in-game HUD for now
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Need to sort out the problems with dispatching events to the HUD or the gamemap, respectively.
Disabling the HUD for now so it should be possible to interact with the map in case someone
wants to work on its rendering.
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Vultraz committed Jul 1, 2018
1 parent 478df79 commit 6cc3d14
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion src/play_controller.cpp
Expand Up @@ -307,7 +307,8 @@ void play_controller::initialize_and_show_ui()
ui_.reset(new gui2::dialogs::game_ui());
assert(ui_);

ui_->show(true);
// TODO: reenable once we get the HUD/map event separation problems sorted out...
//ui_->show(true);
}

void play_controller::reset_gamestate(const config& level, int replay_pos)
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