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how activemods in server log
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gfgtdf committed Feb 9, 2019
1 parent 7b164ab commit 6d7af26
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/server/game.cpp
Expand Up @@ -320,6 +320,7 @@ void game::start_game(const socket_ptr& starter)
<< "\tobservers: " << multiplayer["observer"]
<< "\tshuffle: " << multiplayer["shuffle_sides"]
<< "\ttimer: " << multiplayer["mp_countdown"]
<< "\tmods: " << multiplayer["active_mods"]
<< (multiplayer["mp_countdown"].to_bool()
? "\treservoir time: " + multiplayer["mp_countdown_reservoir_time"].to_string()
+ "\tinit time: " + multiplayer["mp_countdown_init_time"].to_string()
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