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Typo fixes
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In Caves of the Basilisk, give the monsters names so their descriptions
would show in-game.  The descriptions show in the tooltip, so
a non-empty name is required in order for players to be able to summon
th tooltip.
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jostephd committed Mar 3, 2019
1 parent 5cdd51d commit 75fddd1
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Showing 29 changed files with 43 additions and 35 deletions.
Expand Up @@ -151,7 +151,7 @@

[message]
speaker=Erlornas
message=_ "So the grim tales of them prove true. They must not be allowed to continue; we must banish this blight from our forests. I shall marshal the wardens and drive them off. And the Council needs to hear of this; take the message and return with reinforcements, there might be more of them."
message=_ "So the grim tales of them prove true. They must not be allowed to continue; we must banish this blight from our forests. I shall marshal the wardens and drive them off. And the Council needs to hear of this; take the message and return with reinforcements, for there might be more of them."
[/message]

[message]
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2 changes: 1 addition & 1 deletion data/campaigns/Dead_Water/scenarios/01_Invasion.cfg
Expand Up @@ -623,7 +623,7 @@
[/message]
[message]
speaker=Gwabbo
message= _ "Good work Kai, if I may say so."
message= _ "Good work, Kai, if I may say so."
[/message]
[/event]

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Expand Up @@ -13,7 +13,7 @@
{SCENARIO_MUSIC the_city_falls.ogg}
{EXTRA_SCENARIO_MUSIC the_king_is_dead.ogg}

# No storyl; this occurs immediately after the previous scenario
# No story; this occurs immediately after the previous scenario

# wmllint: validate-off
[side]
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Expand Up @@ -50,7 +50,7 @@
show_title=no
[/part]
[part]
story= _ "The queen’s agents were still scouring the coastal regions, for news of Elensefar’s rescue had not yet reached her."
story= _ "The Queen’s agents were still scouring the coastal regions, for news of Elensefar’s rescue had not yet reached her."
{HTTT_BIGMAP}
show_title=no
[/part]
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Expand Up @@ -387,7 +387,7 @@
[/message]
[message]
speaker=Moremirmu
message= _ "It is both my duty and pleasure, my lord! We were dining with some royal guards of the princess, taking a rest from our pilgrimage, when they spoke of how you were tricked into traveling these dangerous lands. We could do nothing but help you!"
message= _ "It is both my duty and pleasure, my lord! We were dining with some royal guards of the Princess, taking a rest from our pilgrimage, when they spoke of how you were tricked into traveling these dangerous lands. We could do nothing but help you!"
[/message]
[message]
speaker=Konrad
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Expand Up @@ -419,13 +419,15 @@ end
[then]
[message]
speaker=Uncle Somf
# po: The addressed person is the speaker's niece or nephew.
message= _ "$outlaw_name|! How have you been? I haven’t seen you in years."
[/message]
[/then]
# ...or someone else finds him
[else]
[message]
speaker=Uncle Somf
# po: The mentioned person, $outlaw_name, is the speaker's niece or nephew.
message= _ "Haw! Any friend of $outlaw_name is a friend of mine too."
[/message]
[/else]
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[message]
speaker=Uncle Somf
# po: The addressed person is the speaker's niece or nephew.
message= _ "How are we doing, $outlaw_name|?"
[/message]
[message]
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Expand Up @@ -336,7 +336,7 @@
[message]
speaker=Konrad
{KONRAD_VARIATION concerned}
message= _ "Hold your tongue, Kalenz. The princess is our ally and of royal blood. She deserves not your disrespect."
message= _ "Hold your tongue, Kalenz. The Princess is our ally and of royal blood. She deserves not your disrespect."
[/message]
[message]
speaker=Kalenz
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Expand Up @@ -339,7 +339,7 @@
[/message]
[message]
speaker=Konrad
message= _ "Aimucasur? So you know of this Lich-Lord? Did you know him? He was a powerful mage?"
message= _ "Aimucasur? So you know of this Lich-Lord? Did you know him? Was he a powerful mage?"
[/message]
[message]
speaker=Delfador
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Expand Up @@ -518,15 +518,15 @@
[/message]
[message]
speaker=Konrad
message= _ "Stop for a moment, princess. Look — you can barely see them in the distance there, but the advance scouts have found each other. The Queen’s troops are marching full speed for the orcs’ camp, and vice-versa. These armies are out for blood."
message= _ "Stop for a moment, Princess. Look — you can barely see them in the distance there, but the advance scouts have found each other. The Queen’s troops are marching full speed for the orcs’ camp, and vice-versa. These armies are out for blood."
[/message]
[message]
speaker="Li'sar"
message= _ "But they will not neglect to notice our presence in their midst! We are walking into slaughter!"
[/message]
[message]
speaker=Konrad
message= _ "(hushed) Our soldiers will defend us as we rush across the field. Sorry to be blunt, princess, but you and I are the only ones who need to make it across alive."
message= _ "(hushed) Our soldiers will defend us as we rush across the field. Sorry to be blunt, Princess, but you and I are the only ones who need to make it across alive."
[/message]
[message]
speaker=Delfador
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Expand Up @@ -469,7 +469,7 @@
[/message]
[message]
speaker=Delfador
message= _ "You will serve us. You will protect our flanks while we make way straight for the queen. With you on either flank, we can surely overcome her."
message= _ "You will serve us. You will protect our flanks while we make way straight for the Queen. With you on either flank, we can surely overcome her."
[/message]
[message]
speaker=Kalenz
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2 changes: 1 addition & 1 deletion data/campaigns/Heir_To_The_Throne/utils/intro.cfg
Expand Up @@ -9,7 +9,7 @@
[/part]
[part]
# wmllint: local spelling Galcadar
story= _ "The Northern host encamped at Galcadar, by the ford of Abez, and the king led his forces to meet them. Splitting his army in two, he led one half while his son, the crown prince Eldred, led the other."
story= _ "The Northern host encamped at Galcadar, by the Ford of Abez, and the king led his forces to meet them. Splitting his army in two, he led one half while his son, the crown prince Eldred, led the other."
background=story/httt_story1.jpg
[/part]
[part]
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Expand Up @@ -474,7 +474,7 @@
[/message]
[message]
id=Landar
message= _ "Our troubles will be yours, too, whether either of us will it or not. The orcs have come down from the north like a flood; if we squabble among ourselves they will feast on our discord."
message= _ "Our troubles will be yours, too, whether either of us wills it or not. The orcs have come down from the north like a flood; if we squabble among ourselves they will feast on our discord."
[/message]
[message]
id=Olurf
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2 changes: 1 addition & 1 deletion data/campaigns/Liberty/scenarios/01_The_Raid.cfg
Expand Up @@ -19,7 +19,7 @@

[story]
[part]
story= _ "In the Era of Turmoil, during the reign of King Garard II, the border towns of Delwyn and Dallben in the province of Annuvin grew increasingly dissatisfied with the King’s rule. Being preoccupied with the great wars, the King was unable to send adequate forces to protect the frontier."
story= _ "In the Era of Turmoil, during the reign of King Garard II, the border towns of Delwyn and Dallben in the Province of Annuvin grew increasingly dissatisfied with the King’s rule. Being preoccupied with the great wars, the King was unable to send adequate forces to protect the frontier."
background=story/frontier.jpg
[/part]
[part]
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2 changes: 1 addition & 1 deletion data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg
Expand Up @@ -185,7 +185,7 @@
[/message]
[message]
speaker=Baldras
message= _ "You do not understand. We attacked a Wesnoth army patrol. Not only that, the leader was no man I had ever seen in Annuvin province before. Never has one been sent out here as a patrol captain who was so ruthless and cruel."
message= _ "You do not understand. We attacked a Wesnoth army patrol. Not only that, the leader was no man I had ever seen in Annuvin Province before. Never has one been sent out here as a patrol captain who was so ruthless and cruel."
[/message]
[message]
speaker=Harper
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2 changes: 1 addition & 1 deletion data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg
Expand Up @@ -204,7 +204,7 @@
[/message]
[message]
speaker=Harper
message= _ "What can we do then? We have brought with us many from Annuvin province who are willing to fight, but our families are still at home. They will not last long if the Queen’s patrols return."
message= _ "What can we do then? We have brought with us many from Annuvin Province who are willing to fight, but our families are still at home. They will not last long if the Queen’s patrols return."
[/message]
[message]
speaker=Lord Maddock
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2 changes: 1 addition & 1 deletion data/campaigns/Liberty/scenarios/08_Glory.cfg
Expand Up @@ -808,7 +808,7 @@ Uu, Uu, Chr, Uh, Re, Uu, Uu, Uh, Uu, Chr, Chr
name=time over
[message]
speaker=narrator
message= _ "After more than a week of fierce fighting, the main body of Asheviere’s host arrived from Weldyn. The battle was soon finished. Every last man from the province of Annuvin was executed."
message= _ "After more than a week of fierce fighting, the main body of Asheviere’s host arrived from Weldyn. The battle was soon finished. Every last man from the Province of Annuvin was executed."
image="wesnoth-icon.png"
[/message]
[endlevel]
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Expand Up @@ -195,12 +195,12 @@
#ifdef EASY
[message]
speaker=Master Perrin
message= _ "We’re grateful for your assistance. And I’d like to send a couple of our senior apprentices with you to the east. It has come time for them to be journeymen... and I sense something being born to the east that I do not like the feel of."
message= _ "We’re grateful for your assistance. Moreover, I’d like to send a couple of our senior apprentices with you to the east. It has come time for them to be journeymen... and I sense something being born to the east that I do not like the feel of."
[/message]
#else
[message]
speaker=Master Perrin
message= _ "We’re grateful for your assistance. And I’d like to send one of our senior apprentices with you to the east. It has come time for him to be a journeyman... and I sense something being born to the east that I do not like the feel of."
message= _ "We’re grateful for your assistance. Moreover, I’d like to send one of our senior apprentices with you to the east. It has come time for him to be a journeyman... and I sense something being born to the east that I do not like the feel of."
[/message]
#endif

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Expand Up @@ -369,7 +369,7 @@

[message]
speaker=Angarthing
message= _ "They were seeking captives. To what purpose, I cannot say. But I doubt it was any good one."
message= _ "They were seeking captives. To what purpose, I cannot say, but I doubt it was any good one."
[/message]

[kill]
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Expand Up @@ -327,7 +327,7 @@

[message]
speaker=Angarthing
message=_"A runemaster? There had been none such since Thursagan’s day. And for one to lead a holding was unheard-of; they tended towards the solitary life."
message=_"A runemaster? There have been none such since Thursagan’s day. And for one to lead a holding was unheard-of; they tended towards the solitary life."
[/message]

[message]
Expand All @@ -352,7 +352,7 @@

[message]
speaker=Dulcatulos
message=_"That’s for lords and loremasters to worry about, not the likes of me. I must see to my troop’s care. Food will be brought to you; rest well, we will speak again."
message=_"That’s for lords and loremasters to worry about, not the likes of me. I must see to my troop’s care. Food will be brought to you; rest well. We will speak again."
[/message]

[endlevel]
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2 changes: 1 addition & 1 deletion data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg
Expand Up @@ -437,7 +437,7 @@ Besides... I want my brother back."

[message]
speaker=Muff Toras
message= _ "Curses! If they had been an hour slower our master’s reinforcements would already be here to meet us."
message= _ "Curses! If they had been an hour slower, our master’s reinforcements would already be here to meet us."
[/message]

{VARIABLE found_kidnappers yes}
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4 changes: 2 additions & 2 deletions data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg
Expand Up @@ -489,12 +489,12 @@ Yet for some reason I fear these brothers more. If Mordak were here it would be

[message]
speaker=Knago-Brek
message= _ "Haha! We not kill people for long time. Weapon wants blood. We now kill humans!!"
message= _ "Haha! We not kill people for long time. Weapon wants blood. We now kill humans!"
[/message]

[message]
speaker=Arvith
message= _ "My sword-arm has a say in who will do the dying. Come on, men, let’s kill some orcs."
message= _ "My sword-arm shall have a say in who will do the dying. Come on, men, let’s kill some orcs."
[/message]
[/event]

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1 change: 1 addition & 0 deletions data/core/about_i18n.cfg
Expand Up @@ -1733,6 +1733,7 @@ sort=yes
[/about]

[about]
# po: Real Acadèmia de Cultura Valenciana
title = _"RACV’s Translation" # wmllint: no spellcheck
[entry]
name = "Mario Rodríguez (Mavorte)"
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