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Fix the MP Create Dialog's handling of unplayable maps
The UX seems to already be prepared for this - if the map doesn't load then the create_engine class puts an error message in the map description, which is shown on the top-left of the MP Create Dialog when the map is selected. Fixes bugs #3149, #4395 and #4545. The block deleted in this commit skipped adding an entry to the games_list listbox, which broke assumptions elsewhere that the indices returned by create_game_.get_filtered_level_indices() correspond to the indices in the listbox.
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