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dont do replay checkup in set_sconext_synced destructor
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Previously it was dont this way because we also wanted a replay chack in
case of an end_level_exception which was thrown by check_victory. Since
check_victory doesnt throw anymore this is not needed anymore.
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gfgtdf committed Mar 6, 2015
1 parent bb0ecd1 commit b9904f6
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/synced_context.cpp
Expand Up @@ -462,7 +462,7 @@ set_scontext_synced::~set_scontext_synced()
assert(checkup_instance == &*new_checkup_);
if(!did_final_checkup_)
{
do_final_checkup(true);
//do_final_checkup(true);
}
checkup_instance = old_checkup_;
}
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