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Addon Manager: serialize local_only info key
This fixes an issue that's probably existed since Feb. 2017 (187731c): after installing any addon, local publishable addons get considered "Published", instead of "Ready to Publish". This was because when the addon map was recreated, it did so from the saved config. and the is-local info was lost, and so the game considered its state ADDON_INSTALLED instead of ADDON_INSTALLED_LOCAL_ONLY. Keeping is_local= in the addon's config entry means addon_info::local_only is properly set beyond the initial setup.
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