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Hornshark: remove unit ids from Clockwork Boy units (bug #24722)
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This prevents ID conflicts resulting in certain units disappearing. They weren't
used anywhere in the scenario anyway.
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Vultraz committed Jun 3, 2016
1 parent d859dcc commit d6b4875
Showing 1 changed file with 0 additions and 4 deletions.
4 changes: 0 additions & 4 deletions data/multiplayer/scenarios/2p_Hornshark_Island.cfg
Expand Up @@ -242,7 +242,6 @@
[unit]
side=1
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=1,2
[modifications]
Expand All @@ -254,7 +253,6 @@
[unit]
side=1
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=2,1
[modifications]
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[unit]
side=2
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=30,27
[modifications]
Expand All @@ -714,7 +711,6 @@
[unit]
side=2
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=29,27
[modifications]
Expand Down

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