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Cleaned up some GUI1 includes
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Vultraz committed Feb 20, 2016
1 parent 100e463 commit da86bcb
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Showing 13 changed files with 0 additions and 13 deletions.
1 change: 0 additions & 1 deletion src/actions/undo.cpp
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#include "undo.hpp"
#include "global.hpp"

#include "../construct_dialog.hpp"
#include "../game_board.hpp" // for game_board
#include "../game_display.hpp" // for game_display
#include "../log.hpp" // for LOG_STREAM, logger, etc
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1 change: 0 additions & 1 deletion src/actions/undo_move_action.cpp
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#include "undo_move_action.hpp"
#include "move.hpp"

#include "../construct_dialog.hpp"
#include "../resources.hpp"
#include "../team.hpp"
#include "../replay.hpp"
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1 change: 0 additions & 1 deletion src/ai/default/ai.cpp
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#include "../formula/ai.hpp"

#include "../../array.hpp"
#include "../../dialogs.hpp"
#include "../../game_board.hpp"
#include "game_events/manager.hpp"
#include "../../game_events/pump.hpp"
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1 change: 0 additions & 1 deletion src/config_cache.cpp
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#include "game_config.hpp"
#include "log.hpp"
#include "marked-up_text.hpp"
#include "show_dialog.hpp"
#include "utils/sha1.hpp"
#include "serialization/binary_or_text.hpp"
#include "serialization/parser.hpp"
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1 change: 0 additions & 1 deletion src/editor/action/mouse/mouse_action.cpp
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#include "../../editor_display.hpp"
#include "mouse_action.hpp"

#include "construct_dialog.hpp"
#include "gettext.hpp"
#include "gui/dialogs/editor_set_starting_position.hpp"
#include "editor/palette/terrain_palettes.hpp"
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1 change: 0 additions & 1 deletion src/editor/editor_main.cpp
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#include "controller/editor_controller.hpp"

#include "../construct_dialog.hpp"
#include "../gettext.hpp"
#include "../filesystem.hpp"
#include "editor/action/action_base.hpp"
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1 change: 0 additions & 1 deletion src/game_initialization/multiplayer_wait.hpp
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#include "flg_manager.hpp"
#include "multiplayer_ui.hpp"
#include "show_dialog.hpp"
#include "widgets/combo.hpp"

namespace mp {
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1 change: 0 additions & 1 deletion src/gui/dialogs/editor/custom_tod.cpp
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#include "gui/dialogs/editor/custom_tod.hpp"

#include "dialogs.hpp"
#include "filesystem.hpp"
#include "filechooser.hpp"
#include "editor/editor_preferences.hpp"
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1 change: 0 additions & 1 deletion src/gui/dialogs/lobby_main.cpp
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#include "gui/widgets/toggle_panel.hpp"
#include "gui/widgets/tree_view_node.hpp"

#include "construct_dialog.hpp"
#include "formula_string_utils.hpp"
#include "game_preferences.hpp"
#include "gettext.hpp"
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1 change: 0 additions & 1 deletion src/help/help_button.cpp
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#include "config.hpp"

#include "hotkey/command_executor.hpp"
#include "construct_dialog.hpp"

#include <string>

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1 change: 0 additions & 1 deletion src/mouse_events.cpp
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#include "replay_helper.hpp"
#include "sdl/utils.hpp" // for int_to_color
#include "serialization/string_utils.hpp" // for unicode_em_dash
#include "show_dialog.hpp" // for dialog_button_info, etc
#include "sound.hpp"
#include "synced_context.hpp"
#include "team.hpp" // for team
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1 change: 0 additions & 1 deletion src/savegame.cpp
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#include "save_index.hpp"
#include "carryover.hpp"
#include "config_assign.hpp"
#include "dialogs.hpp" //FIXME: get rid of this as soon as the two remaining dialogs are moved to gui2
#include "format_time_summary.hpp"
#include "formula_string_utils.hpp"
#include "game_display.hpp"
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1 change: 0 additions & 1 deletion src/synced_commands.cpp
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#include "game_preferences.hpp"
#include "game_events/manager.hpp"
#include "game_events/pump.hpp"
#include "dialogs.hpp"
#include "unit_helper.hpp"
#include "recall_list_manager.hpp"
#include "resources.hpp"
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