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Updated changelog
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(cherry-picked from commit ff2c729)
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Vultraz committed Oct 7, 2018
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* Fixed animation-wide text_color and blend_color keys being overwritten. This
fixes level-in and level-out animations sometimes fading to black instead of
white.
* Fixed [animate_unit] freezing the game when observing MP games (#2970).
* Fixed carryover behaving differently when loading a start-of-scenario save
(issue #3152).
* Fixed turn replay function in MP.
* Fixed savegames being created even when not needed (issue #3150).
* Fixed handling of extra_recruit in planning mode (issue #3100).
* Fixed handling of skirmisher in planning mode.
* Fixed handling of filter_recall in planning mode.
* Fixed possible segfault at game end.
* Fixed require_resource in [resource].
* Fixed require_scenario=yes not working with map_generation (issue #3105).
* Fixed many crashes and out-of-sync errors when using the planning mode.

## Version 1.13.12
### Security fixes
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