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Utilized 2x xBRZ scaling for portraitless units in game dialog
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(cherry-picked from commit 601c67d)
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Vultraz committed Oct 7, 2018
1 parent 078d766 commit ef4d9f5
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1 change: 1 addition & 0 deletions changelog.md
Expand Up @@ -102,6 +102,7 @@
* Fixed some MP passwords being saved incorrectly (issue #2745)
* Fixed sometimes being unable to join MP games with non-required eras.
* Fixed locations not being added to the palette when loading a map (#1023)
* Utilized 2x xBRZ scaling for portraitless units in game dialog.

## Version 1.13.12
### Security fixes
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2 changes: 1 addition & 1 deletion src/units/unit.cpp
Expand Up @@ -1015,7 +1015,7 @@ std::string unit::big_profile() const
return profile_;
}

return absolute_image();
return absolute_image() + "~XBRZ(2)";
}

std::string unit::small_profile() const
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