Debug text overlap #7100
Labels
Bug
Issues involving unexpected behavior.
Confirmed
Issues that have been successfully reproduced by at least one developer.
Regression
Issues that were not present in previous releases.
UI
User interface issues, including both back-end and front-end issues.
Game and System Information
The Battle for Wesnoth version 1.17.9 x86_64
Running on Microsoft Windows 7 Service Pack 1 (6.1.7601) x86_64
Distribution channel: Steam
Current video settings
SDL video drivers: [windows] dummy
Window size: 1920x1080
Game canvas size: 1920x1080
Final render target size: 1920x1080
Screen refresh rate: 60
Description of the bug
The debug console informational text (and any other text above) overlaps between different outputs (but not lines inside the same outputs), this was not the case in 1.16 with the same settings and resolution.
Steps to reproduce the behavior
Expected behavior
The spacing between lines should be the same in one output as it is between different outputs.
Additional context
Probably Windows-only
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