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lib.rs
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pub mod ringlog;
pub use ringlog::setup_logger;
use std::path::{Path, PathBuf};
pub fn set_wezterm_executable() {
if let Ok(exe) = std::env::current_exe() {
if let Some(dir) = exe.parent() {
std::env::set_var("WEZTERM_EXECUTABLE_DIR", dir);
}
std::env::set_var("WEZTERM_EXECUTABLE", exe);
}
}
pub fn fixup_snap() {
if std::env::var_os("SNAP").is_some() {
// snapd sets a bunch of environment variables as a part of setup
// These are not useful to be passed through to things spawned by us.
// SNAP is the base path of the files in the snap
std::env::remove_var("SNAP");
// snapd also sets a bunch of SNAP_* environment variables
// This list may change over time, so for simplicity, assume
// anything in the SNAP_* namespace is set by snapd, and unset it.
std::env::vars_os()
.into_iter()
.filter(|(key, _)| {
key.to_str()
.filter(|key| key.starts_with("SNAP_"))
.is_some()
})
.map(|(key, _)| key)
.for_each(|key| std::env::remove_var(key));
// snapd has *also* set LD_LIBRARY_PATH, and things we spawn
// *absolutely do not* want this propagated
std::env::remove_var("LD_LIBRARY_PATH");
}
}
pub fn fixup_appimage() {
if let Some(appimage) = std::env::var_os("APPIMAGE") {
let appimage = std::path::PathBuf::from(appimage);
// We were started via an AppImage, presumably ourselves.
// AppImage exports ARGV0 into the environment and that causes
// everything that was indirectly spawned by us to appear to
// be the AppImage. eg: if you `vim foo` it shows as
// `WezTerm.AppImage foo`, which is super confusing for everyone!
// Let's just unset that from the environment!
std::env::remove_var("ARGV0");
// Since our AppImage includes multiple utilities, we want to
// be able to use them, so add that location to the PATH!
// WEZTERM_EXECUTABLE_DIR is set by `set_wezterm_executable`
// which is called before `fixup_appimage`
if let Some(dir) = std::env::var_os("WEZTERM_EXECUTABLE_DIR") {
if let Some(path) = std::env::var_os("PATH") {
let mut paths = std::env::split_paths(&path).collect::<Vec<_>>();
paths.insert(0, PathBuf::from(dir));
let new_path = std::env::join_paths(paths).expect("unable to update PATH");
std::env::set_var("PATH", &new_path);
}
}
// This AppImage feature allows redirecting HOME and XDG_CONFIG_HOME
// to live alongside the executable for portable use:
// https://github.com/AppImage/AppImageKit/issues/368
// When we spawn children, we don't want them to inherit this,
// but we do want to respect them for config loading.
// Let's force resolution and cleanup our environment now.
/// Given "/some/path.AppImage" produce "/some/path.AppImageSUFFIX".
/// We only support this for "path.AppImage" that can be converted
/// to UTF-8. Otherwise, we return "/some/path.AppImage" unmodified.
fn append_extra_file_name_suffix(p: &Path, suffix: &str) -> PathBuf {
if let Some(name) = p.file_name().and_then(|o| o.to_str()) {
p.with_file_name(format!("{}{}", name, suffix))
} else {
p.to_path_buf()
}
}
/// Our config stuff exports these env vars to help portable apps locate
/// the correct environment when it is launched via wezterm.
/// However, if we are using the system wezterm to spawn a portable
/// AppImage then we want these to not take effect.
fn clean_wezterm_config_env() {
std::env::remove_var("WEZTERM_CONFIG_FILE");
std::env::remove_var("WEZTERM_CONFIG_DIR");
}
if config::HOME_DIR.starts_with(append_extra_file_name_suffix(&appimage, ".home")) {
// Fixup HOME to point to the user's actual home dir
std::env::remove_var("HOME");
std::env::set_var(
"HOME",
dirs_next::home_dir().expect("can't resolve HOME dir"),
);
clean_wezterm_config_env();
}
if std::env::var("XDG_CONFIG_HOME")
.map(|d| {
PathBuf::from(d).starts_with(append_extra_file_name_suffix(&appimage, ".config"))
})
.unwrap_or_default()
{
std::env::remove_var("XDG_CONFIG_HOME");
clean_wezterm_config_env();
}
}
}
/// If LANG isn't set in the environment, make an attempt at setting
/// it to a UTF-8 version of the current locale known to NSLocale.
#[cfg(target_os = "macos")]
pub fn set_lang_from_locale() {
use cocoa::base::id;
use cocoa::foundation::NSString;
use objc::runtime::Object;
use objc::*;
fn lang_is_set() -> bool {
match std::env::var_os("LANG") {
None => false,
Some(lang) => !lang.is_empty(),
}
}
if !lang_is_set() {
unsafe fn nsstring_to_str<'a>(ns: *mut Object) -> &'a str {
let data = NSString::UTF8String(ns as id) as *const u8;
let len = NSString::len(ns as id);
let bytes = std::slice::from_raw_parts(data, len);
std::str::from_utf8_unchecked(bytes)
}
unsafe {
let locale: *mut Object = msg_send![class!(NSLocale), autoupdatingCurrentLocale];
let lang_code_obj: *mut Object = msg_send![locale, languageCode];
let country_code_obj: *mut Object = msg_send![locale, countryCode];
{
let lang_code = nsstring_to_str(lang_code_obj);
let country_code = nsstring_to_str(country_code_obj);
let candidate = format!("{}_{}.UTF-8", lang_code, country_code);
let candidate_cstr =
std::ffi::CString::new(candidate.as_bytes()).expect("make cstr from str");
// If this looks like a working locale then export it to
// the environment so that our child processes inherit it.
let old = libc::setlocale(libc::LC_CTYPE, std::ptr::null());
if !libc::setlocale(libc::LC_CTYPE, candidate_cstr.as_ptr()).is_null() {
std::env::set_var("LANG", &candidate);
} else {
log::debug!("setlocale({}) failed, fall back to en_US.UTF-8", candidate);
std::env::set_var("LANG", "en_US.UTF-8");
}
libc::setlocale(libc::LC_CTYPE, old);
}
let _: () = msg_send![lang_code_obj, release];
let _: () = msg_send![country_code_obj, release];
let _: () = msg_send![locale, release];
}
}
}
fn register_panic_hook() {
let default_hook = std::panic::take_hook();
std::panic::set_hook(Box::new(move |info| {
let payload = info.payload();
let payload = payload.downcast_ref::<&str>().unwrap_or(&"!?");
let bt = backtrace::Backtrace::new();
if let Some(loc) = info.location() {
log::error!(
"panic at {}:{}:{} - {}\n{:?}",
loc.file(),
loc.line(),
loc.column(),
payload,
bt
);
} else {
log::error!("panic - {}\n{:?}", payload, bt);
}
default_hook(info);
}));
}
fn register_lua_modules() {
for func in [
battery::register,
color_funcs::register,
termwiz_funcs::register,
logging::register,
mux_lua::register,
procinfo_funcs::register,
filesystem::register,
serde_funcs::register,
plugin::register,
ssh_funcs::register,
spawn_funcs::register,
share_data::register,
time_funcs::register,
url_funcs::register,
] {
config::lua::add_context_setup_func(func);
}
}
pub fn bootstrap() {
config::assign_version_info(
wezterm_version::wezterm_version(),
wezterm_version::wezterm_target_triple(),
);
setup_logger();
register_panic_hook();
set_wezterm_executable();
#[cfg(target_os = "macos")]
set_lang_from_locale();
fixup_appimage();
fixup_snap();
register_lua_modules();
// Remove this env var to avoid weirdness with some vim configurations.
// wezterm never sets WINDOWID and we don't want to inherit it from a
// parent process.
std::env::remove_var("WINDOWID");
// Avoid vte shell integration kicking in if someone started
// wezterm or the mux server from inside gnome terminal.
// <https://github.com/wez/wezterm/issues/2237>
std::env::remove_var("VTE_VERSION");
// Sice folks don't like to reboot or sign out if they `chsh`,
// SHELL may be stale. Rather than using a stale value, unset
// it so that pty::CommandBuilder::get_shell will resolve the
// shell from the password database instead.
std::env::remove_var("SHELL");
}