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Introduction

Inventory System V1.0

Made for Godot 4.2-4.3

Project Requirements

  • Adhere to solid
  • Grid of slots
  • Drag and drop like minecraft
  • Inventory Sorting
  • Hotbar swapping
  • Slots should validate if items fits
  • if item is being dragged and inventory closes it should place item in first available slot

Warning

this project does not really include any UI only a crude model of how you could setup the inventory

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Open source godot inventory

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