- Hosted server instance; server restarts after game finishes.
- Ability to choose one of eight classes.
- Play online with predefined deck of thirty cards; depending on chosen class.
- Enable card and minion mechanics.
- First player to run out of health loses.
- Player 0 is whomever connects first; player 1 is second connection.
- 0.0.2
- Enable lobby for multiple concurrent games.
- Create queue system to match up players.