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fake_create_user_actor.go
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fake_create_user_actor.go
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// Code generated by counterfeiter. DO NOT EDIT.
package v2fakes
import (
"sync"
"code.cloudfoundry.org/cli/actor/v2action"
"code.cloudfoundry.org/cli/command/v2"
)
type FakeCreateUserActor struct {
CreateUserStub func(username string, password string, origin string) (v2action.User, v2action.Warnings, error)
createUserMutex sync.RWMutex
createUserArgsForCall []struct {
username string
password string
origin string
}
createUserReturns struct {
result1 v2action.User
result2 v2action.Warnings
result3 error
}
createUserReturnsOnCall map[int]struct {
result1 v2action.User
result2 v2action.Warnings
result3 error
}
invocations map[string][][]interface{}
invocationsMutex sync.RWMutex
}
func (fake *FakeCreateUserActor) CreateUser(username string, password string, origin string) (v2action.User, v2action.Warnings, error) {
fake.createUserMutex.Lock()
ret, specificReturn := fake.createUserReturnsOnCall[len(fake.createUserArgsForCall)]
fake.createUserArgsForCall = append(fake.createUserArgsForCall, struct {
username string
password string
origin string
}{username, password, origin})
fake.recordInvocation("CreateUser", []interface{}{username, password, origin})
fake.createUserMutex.Unlock()
if fake.CreateUserStub != nil {
return fake.CreateUserStub(username, password, origin)
}
if specificReturn {
return ret.result1, ret.result2, ret.result3
}
return fake.createUserReturns.result1, fake.createUserReturns.result2, fake.createUserReturns.result3
}
func (fake *FakeCreateUserActor) CreateUserCallCount() int {
fake.createUserMutex.RLock()
defer fake.createUserMutex.RUnlock()
return len(fake.createUserArgsForCall)
}
func (fake *FakeCreateUserActor) CreateUserArgsForCall(i int) (string, string, string) {
fake.createUserMutex.RLock()
defer fake.createUserMutex.RUnlock()
return fake.createUserArgsForCall[i].username, fake.createUserArgsForCall[i].password, fake.createUserArgsForCall[i].origin
}
func (fake *FakeCreateUserActor) CreateUserReturns(result1 v2action.User, result2 v2action.Warnings, result3 error) {
fake.CreateUserStub = nil
fake.createUserReturns = struct {
result1 v2action.User
result2 v2action.Warnings
result3 error
}{result1, result2, result3}
}
func (fake *FakeCreateUserActor) CreateUserReturnsOnCall(i int, result1 v2action.User, result2 v2action.Warnings, result3 error) {
fake.CreateUserStub = nil
if fake.createUserReturnsOnCall == nil {
fake.createUserReturnsOnCall = make(map[int]struct {
result1 v2action.User
result2 v2action.Warnings
result3 error
})
}
fake.createUserReturnsOnCall[i] = struct {
result1 v2action.User
result2 v2action.Warnings
result3 error
}{result1, result2, result3}
}
func (fake *FakeCreateUserActor) Invocations() map[string][][]interface{} {
fake.invocationsMutex.RLock()
defer fake.invocationsMutex.RUnlock()
fake.createUserMutex.RLock()
defer fake.createUserMutex.RUnlock()
copiedInvocations := map[string][][]interface{}{}
for key, value := range fake.invocations {
copiedInvocations[key] = value
}
return copiedInvocations
}
func (fake *FakeCreateUserActor) recordInvocation(key string, args []interface{}) {
fake.invocationsMutex.Lock()
defer fake.invocationsMutex.Unlock()
if fake.invocations == nil {
fake.invocations = map[string][][]interface{}{}
}
if fake.invocations[key] == nil {
fake.invocations[key] = [][]interface{}{}
}
fake.invocations[key] = append(fake.invocations[key], args)
}
var _ v2.CreateUserActor = new(FakeCreateUserActor)