Skip to content

Carcassonne board generator using Wave Function Collapse

Notifications You must be signed in to change notification settings

windrim/carcassonne

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

25 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Carcassonne Board Generator

Example of run

This program uses the Wave Function Collapse algorithm to generate random, legal boards for the game Carcassonne.

Since this is in Python, the best performance comes from an array implementation (it seems pointers are more common), using numpy. Rendering is done with PyGame, which uses SDL.

Running

wfc <N> <M>

You can specify the $(N, M)$ dimensions of the board via the CLI.

About

Carcassonne board generator using Wave Function Collapse

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages