Releases: Wolfieheart/ArmorStandEditor
ASE 1.20.6-46.1: The Confusion Fix
As stated in this post yesterday, this is the update that fixes compatibility for servers running 1.20.4 (1.20.4 is the lowest that I have tested this update on... Your mileage will vary when running below 1.20.4)
NOTE: To use this and any future updates to ASE, please update to Java 21.
So what does this fix?
Removes the issue on Menu's being unable to open. That line of code has now been removed
How do I update to Java 21?
https://docs.papermc.io/misc/java-install
Apology:
As posted on the ASE Discord, normally how ASE has been updated is by updating anything that breaks between builds (e.g.: from 1.20.4 to 1.20.6). Hence why, normally, this change would have been insignificant, but since most people have not upgraded to 1.20.6 yet, it has been causing issues, that I did not foresee.
Therefore I again, apologise profusely for any issues caused with the last update and understand if you have stopped or will stop or are planning to stop ASE because of it.
Kr,
Wolfie
ArmorStandEditor 1.20.5/1.20.6-46 - QoL Fixes
This update introduces ArmorStandEditor to the 1.20.5/1.20.6 update. This versions will work on all APIs until 1.17 (See the changelog for more info as to why we are doing this) and is built using Java 21.
Important Change to Player Heads
Just a heads-up: starting from version 1.20.6-46, we're waving goodbye to the Old Player Head Command.
So, in this update, using "/ase playerhead" will only snag you the current Player's Head. No bugs here, folks! Please do not report it as such! This is the new intended behavior.
Why?
Short Answer: Because Mojang decided it's time to move on from the way it used to work.
Longer Answer: We're just keeping things simple and cutting down on maintenance headaches.
What has changed?
- The Config Option
allowedToRetrievePlayerHead
has been renamed toallowedToRetrieveOwnPlayerHead
. - asedit.head has not be removed. Retrieving Player Head will work with EITHER/OR
Q: I want the old Player Head System Back, how can I enable this?
If you're feeling nostalgic and want the old functionality back (and hey, want to share it with everyone), go ahead and fork ASE and shoot us a Pull Request. I will not, at this stage, be investing the time and energy to look at how to implement it.
New Permission: asedit.rename.color
As was a problem on a few servers, admins wanted the ability to block Color Code Edits on an ArmorStand. Therefore we have now added asedit.rename.color
that will block color edits, if not enabled.
Please set that permission true
to keep the functionality as it is now. Otherwise, you will have players asking why they get the below error message when trying to make their armorstand have a colored name:
Please make sure you have the ability/permission to give your ArmorStand Colored Names.
What else has changed?
- Fixed issue when Paper/Folia users were updating to 1.20.5
- Fixed the long overstanding bug where /ase give wouldnt work if you had configuration option enabled but not the permission. Now looks at either/or
- Added ItemAdder/Custom Furniture Protection
- Fixed Menu to show Blank Slots when users dont have permissions.
- Updated the version check to take from the config not the Plugin Description File.
Full Changelog: 1.20.4-45...1.20.6-46
ArmorStandEditor 1.20.4-45: Preset Poses
Greetings and Happy Holidays from the team.
This will be the last ArmorStandEditor release for the year 2023. This update is a "minor" change that introduces:
- Support for 1.20.4
- Fix an issue in BentoBoxProtection when using AOneBlock in place of BSkyBlock
- Fix for a minor issue with the UI
BUT there is one surprise now added to the Plugin. If you can find it, without reading the below - Props to you!
Wishing you a happy holidays, whatever you celebrate, and a safe and healthy start to 2024.
Kind Regards,
Wolfie
- NEW: Preset Poses
One final update or new feature that managed to slip in last minute before the year end. There is now a list of preset poses in the plugin. This works the same way the /ase stats
command does, in which you need to be next to the Armor Stand in order for the preset to take effect.
For Server Owners/Admins: This is mapped to the asedit.basic
permission as I see this as part of the basic functionality of the plugin.
List of Poses can be found below:
- Sitting
- Greeting (2 Different Poses)
- Waving
- Cheers
- Archer
- Dancing
- Hanging for Dear Life (probably needs a better name LOL)
- Present
- Fishing
There is also an easy way to get back to the main menu and a short How To message on how to use it.
When setting a pose, you will hear a Comparator Click and the Menu will close automatically. This is not a bug so please do not log support tickets on it.
ArmorStandEditor 1.20.2-44.1 - QoL Update HOTFIX
Hotfix update for ASE 1.20.2-44 - which has a few issues regarding the UI layout and allowing people to use the plugin that were reported to our Discord. Thanks for that.
Changelog
- [CORE] #348
- [CORE] Fix for Scoreboard appearing as NULL
- [CORE] Stricter Check for /ase stats usage
- [CORE] Better Folia Detection now that its as io.papermc etc.
- [CORE] Fix an issue in the PlotSquared Protection that prevents editing in normal worlds.
What's Changed
- Bump com.github.angeschossen:LandsAPI from 6.35.0 to 6.37.0 by @dependabot in #355
- Bump org.openrewrite.recipe:rewrite-migrate-java from 2.0.9 to 2.1.1 by @dependabot in #354
- Bump org.openrewrite.maven:rewrite-maven-plugin from 5.4.1 to 5.8.1 by @dependabot in #353
- Bump com.palmergames.bukkit.towny:towny from 0.99.6.1 to 0.99.6.2 by @dependabot in #352
- Update dependency com.github.wolfieheart:armorstandeditor to v1.20.2-44 by @renovate in #347
Full Changelog: 1.20.2-44...1.20.2-44.1
ArmorStandEditor 1.20.2-44 - Small QoL Update
This update introduces ArmorStandEditor to the 1.20.2 update. This versions will work on all APIs until 1.17 (See the last release changelog for more info as to why we are doing this.
NOTE: Not all features will work but this has been tested both on 1.19 (Folia) and 1.20.2 (Spigot)
What is New?
-
New UI Design for ArmorStandEditor (Thanks to @DreiFxn for the design)
-
Refactoring of the Plot2 Protection
- Now supports checks to prevent players from moving ArmorStands out to roads
-
Glowing Support via
asedit.togglearmorstandglow
-
Introduction of
asedit.stats
and/asedit stats
to get the statistics of an ArmorStand -
Updated Translations
-
Per World Support for ArmorStandEditor
More Technically Concrete Info can be found on:
- [CORE] ArmorStandEditor 1.20-44: Fixes and New UI! by @Wolfieheart in #311
New Contributors
- @thaumiel9 made their first contribution in #320
Full Changelog: 1.20.1-43.2...1.20.2-44
ArmorStandEditor 1.20.1-43.2 - Tails and Trails Hotfix 2
This update is to hotfix some issues in the ASE 1.20(.1)-43 and 43.1 releases. This versions will work on all APIs until 1.14. NOTE: Not all features will work but this has been tested both on 1.19 (Folia) and 1.20.1 (Paper)
However this will be the last version to support anything below 1.17, so If you are using 1.16.5 and lower, this is will be my last update for those versions.
Why no more support for below 1.16.5?
Per the statistics/metrics that we get via BStats, most of the player base are using a version higher than 1.16.5, therefore I don't see a need to keep things backwards compatible to below 1.17.
Don't worry, the versions that have been made available previously to those using 1.16.5 and lower, will still be made available to download via Spigot and Here on Github via the Readme File.
What's Changed/been fixed?
- [CORE] Fix the broken permission for ArmorStandVisibilility - #WolfieCantSpell
- [CORE] Fix the permission check for being able to edit an ItemFrame
- [CORE] Fix for the String Duplication when warning about MC Versions (Internal Refactor)
- Some fixes for the Readme File - Mostly fix the Logos for Jetbrains and Shamblecraft.
Full Changelog: 1.20.1-43.1...1.20.1-43.2
ArmorStandEditor-Reborn: 1.20.1-43 - The Tales & Trails update
This update introduces ArmorStandEditor to the 1.20(.1) update. This versions will work on all APIs until 1.14.
NOTE: Not all features will work but this has been tested both on 1.19 (Folia) and 1.20.1 (Paper)
3 Weeks later than I wanted but that's the way the world works.
What is New?
- [CORE] Implementation for PlayerHeads by Command
NOTE: To use this you will need to enable the following in your config.yml (Or regen and you will see the options) + the permission asedit.head in order to use this functionality
#(Optional) Allow Players to get Player Heads from a Command. NOTE: If this is False, this will not work.
#You will also need asedit.head to be set TRUE as well in your Permissions Manager / File
allowedToRetrievePlayerHead: false
#Each time the command is used, the admins will be notified that this has been ran but only
#if this setting is made true
adminOnlyNotifications: false
-
[CORE] Console Support for Reloading, Help and Version Commands
-
[CI] All the Core Version of Plugins for 1.20.1
-
[CORE] Invulnerable ArmorStands
NOTE: To use this, you will need the permission asedit.toggleVulnerability -
[CORE] Permission System Refactor
All permissions are now disabled by default and there are ALOT MORE of them.
asedit.basic:
description: Allow use armorstand edit functions. If set to false it will override all other functions.
default: true
asedit.rename:
description: Rename armorstands - Now Supports Color
default: false
asedit.equipment:
description: Access armorstand equipment GUI
default: false
asedit.disableSlots:
description: Allows locking and unlocking the contents of an ArmorStand. When locked, armor and equipment can not be added or removed without unlocking it first.
default: false
asedit.give:
description: Gives player the EditTool with Proper CustomModelData
default: false
asedit.update:
description: Allows the checking for updates.
default: false
asedit.reload:
description: Allows Reloading of the ASE Config.
default: false
asedit.head:
description: Allows players to trigger a command to retrieve a player head
default: false
asedit.movement:
description: Changes whether the armor stand can be moved using the item for editing
default: false
asedit.rotation:
description: Allows player to rotate the ArmorStand
default: false
asedit.copy:
description: Allows the players to create copies of their ArmorStand Configurations.
default: false
asedit.paste:
description: Allows the players to apply of a copy of their ArmorStand Configuration.
default: false
asedit.reset:
description: Allows the reset of the ArmorStand back to Default values
default: false
asedit.togglearmorstandvisibility:
description: Toggles ArmorStand visibility.
default: false
asedit.toggleitemframevisiblity:
description: Allows setting of ItemFrame Visibility
default: false
asedit.toggleInvulnerability:
description: Allows players to toggle the vulnerability state of an ArmorStand.
default: false
asedit.togglebaseplate:
description: Allows the toggling of the Baseplate of an ArmorStand.
default: false
asedit.togglearms:
description: Allows the toggling of the Arms of an ArmorStand.
default: false
asedit.togglesize:
description: Allows the toggling of the size of an ArmorStand.
default: false
asedit.togglegravity:
description: Changes whether the armor stand has gravity
default: false
asedit.ignoreProtection.towny:
description: Allows user to ignore Towny's Protection Limitations.
default: false
asedit.ignoreProtection.griefProtection:
description: Allows user to ignore GriefProtection's Protection Limitations.
default: false
asedit.ignoreProtection.plotSquared:
description: Allows user to ignore PlotSquared's Protection Limitations.
default: false
asedit.ignoreProtection.worldGuard:
description: Allows user to ignore WorldGuard's Protection Limitations.
default: false
asedit.ignoreProtection.skyblock:
description: Allows user to ignore Skyblock's Protection Limitations.
default: false
asedit.ignoreProtection.griefDefender:
description: Allows user to ignore GriefDefender's Protection Limitations.
default: false
asedit.ignoreProtection.lands:
description: Allows user to ignore Lands Protection Limitations.
default: false
asedit.ignoreProtection.bentobox:
description: Allows user to ignore Bentobox Protection Limitations.
default: false
asedit.ignoreProtection.residence:
description: Allows user to ignore Residence Protection Limitations.
default: false
- [API] Introduction of Developer API and Custom Events
At the request of Piinnkk there is now a Custom Developer API for ArmorStandEditor -> You can see the example usage of it on: https://github.com/Wolfieheart/ArmorStandEditor/tree/dev/120-43/API-Example-Plugin
- [CORE] ASE 1.20.1-43.1: Remove Residence Support (Spigot Unban)
Full Changelog: 1.19.4-42.1...1.20.1-43
Full Changelog: 1.19.4-42.1...1.20.1-43.1
ArmorStandEditor: 1.19.2-38
What's Changed
- [CORE] Add in Custom Item Name Support - Closes #118 by @Wolfieheart in #122
- [CORE] ArmorStandEditor 1.19.2-38: Finalize Release by @Wolfieheart in #124
Full Changelog: 1.19.2-37.2...1.19.2-38
ArmorStandEditor-1.19.2-37.2
What's Changed
Full Changelog: 1.19.2-37...1.19.2-37.2
ArmorStandEditor-Reborn v1.19.2-37
What's Changed
- [CORE] Add Lands protection by @PlanetTeamSpeakk in #116
- Update LandsAPI to v6.14.4 by @renovate in #117
New Contributors
- @PlanetTeamSpeakk made their first contribution in #116
Full Changelog: 1.19.1-36...1.19.2-37