This code has been moved to the Worldforge repository.
Cyphesis is the server for the WorldForge system.
It provides a complete solution for running an MMORPG server. Amongst its features are
- Fully scriptable through Python
- Live reload of both rules and world entities; edit your world without having to shut down or reload
- Complete 3d physics simulation
- Complex AI system, using Behavioral Trees and Python scripts
- Out-of-process AI, allowing for distributed AI clients
- Persistence through either SQLite or PostgreSQL
- Powerful built in rules for visibility and containment of entities
- Emergent gameplay through multiple simple systems interacting
- Quick and powerful procedural terrain generation
The simplest way to install all required dependencies is by using Conan.
conan remote add worldforge https://artifactory.ogenvik.org/artifactory/api/conan/conan
conan install . --build missing
cmake --preset conan-release -DCMAKE_INSTALL_PREFIX=./build/install/release
cmake --build --preset conan-release -j --target all
cmake --build --preset conan-release -j --target mediarepo-checkout
cmake --build --preset conan-release -j --target media-process-install
cmake --build --preset conan-release -j --target install
NOTE: The invocation of the target "media-process-install" is optional. It will go through the raw Subversion assets and convert .png to .dds as well as scaling down textures. If you omit this step Cyphesis will instead use the raw Subversion media. Which you might want if you're developing locally.
The test suite can be built and run using the check
target. For example:
make check
Documentation describing how the system works can be found here.
There's also a collection of design documents found in the "docs/design" directory
If Doxygen is available API documentation can be generated using the dox
target. For example:
make dox
When editing the Python scripts that make up the rulesets it's a good idea to add the directory "docs/python" to your IDE's Python include paths. This directory contains stubs generated from the C++ bindings, which makes things such as type lookup and code completion easier.
These stubs are auto generated from the C++ bindings through the custom target "GeneratePythonDocs". Execute this target whenever you've done edits to the Python bindings.
We use Conan for our dependency handling. If you're developing locally you can issue this command to setup both a " debug" and "release" environment.
conan install -s build_type=Debug . --build missing --update && conan install . --build missing --update
Start the server with the cyphesis
command. It will output some startup
messages and then run in the foreground. If you want to run the server in
the background, start the server with the option --cyphesis:daemon=true .
If an empty server is started, it will automatically be populated if the Worldforge Worlds definitions have been installed.
If everything has worked so far, and you are not planning to do any server or world development at this time then you do not need to read any of the rest of these instructions.
The main server binary is called cyphesis. Its command line arguments and configuration are managed by "varconf", which means options can be set in configuration files and on the command line. The main configuration file is called cyphesis.vconf, and server settings are stored in the [cyphesis] section. The file can be found in the cyphesis source directory, and is installed into the sysconf directory, which is by default /etc. Settings in this configuration file can be overridden in on the command line, and once overridden they will be stored permanently in ~/.config/cyphesis.vconf. In order to drop back to the default settings, remove this file. Settings can be incrementally overridden in cyphesis.vconf non-interactively by passing them as command line options to cyconf. cyconf will store any settings it is given in cyphesis.vconf and then exited. If you are planning to have multiple servers run on the same system at the same or different times, the easiest way to handle the differences in configuration would be to use the cyphesis.vconf file, and avoid modifying the master configuration file.
As an example, the ruleset to be used is set in cyphesis.vconf as follows:
[cyphesis]
ruleset="deeds"
This setting can be overridden by invoking cyphesis with the following option:
--cyphesis:ruleset=werewolf
It's also possible to specify settings using environment variables. They must be prefixed by "WF_" and first specify the section and then the key, separated by "_". For example, "WF_cyphesis_bindir=/foo/bar" would set the item "bindir" in the "cyphesis" section to "/foo/bar".
For more details of varconf usage see the Varconf documentation. For full details on configuraton options for cyphesis, see the cyphesis(1) man page.
The ruleset specified indicates the entity types available, the set of scripts that will be used for these entities, and the initialisation script used to populate the server.
If an empty server is started, it will automatically be populated if the Worldforge Worlds definitions have been installed.
The default ruleset for this version is called Deeds.
When both the "cyphesis" server and the "cyaiclient" AI process starts they look
for extra python scripts to run in the "/.local/share/cyphesis/cyaiclient.d"
and "/.local/share/cyphesis/cyphesis.d" directories respectively.
This allows a developer to for example set up Python remote debugging. One example would be to use the remote Python debugger included in PyCharm Professional. By creating a file named "10-debug.py" containing this code a connection will be made at startup with the debugger on port 9999.
import sys
sys.path.append('path_to_pycharm-debug-py3k.egg')
import pydevd
pydevd.settrace('localhost', port=9999, stdoutToServer=False, stderrToServer=False, suspend=False)
During development it can sometimes be good to use the standard "malloc" memory allocator rather than the Python specific allocator. For example if you want to profile memory usage. This can be enabled by setting the environment variable "PYTHONMALLOC" to something (doesn't matter what). Upon startup Cyphesis will then use malloc, and write a line about this to the log.
Performance tracking through Remotery is built in, but not enabled by default. You need to set the option "--cyphesis:remotery=true" to enable it.
After that's done you can open the file found at external/Remotery/vis/index.html to see real time measurements.
The server code in C++ is distributed under the GNU General Public License. See the file COPYING for details. The script files included with this distribution are also distributed under the GNU General Public License. Note that this copyright does not cover user scripts that use server services but do not use code from the scripts provided. Using such scripts is considered ordinary use of the server, and does not fall under the heading of derived work.
If you're interested in helping out with development you should check out these resources: