Event-driven, streaming plaintext HTTP and secure HTTPS server for ReactPHP.
Table of Contents
This is an HTTP server which responds with Hello World!
to every request.
$loop = React\EventLoop\Factory::create();
$server = new Server(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
"Hello World!\n"
);
});
$socket = new React\Socket\Server(8080, $loop);
$server->listen($socket);
$loop->run();
See also the examples.
The Server
class is responsible for handling incoming connections and then
processing each incoming HTTP request.
It buffers and parses the complete incoming HTTP request in memory. Once the complete request has been received, it will invoke the request handler.
For each request, it executes the callback function passed to the constructor with the respective request object and expects a respective response object in return.
$server = new Server(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
"Hello World!\n"
);
});
For most users a server that buffers and parses a requests before handling it over as a
PSR-7 request is what they want. The Server
facade takes care of that, and takes the more
advanced configuration out of hand. Under the hood it uses StreamingServer
with the the three stock middleware using default settings from php.ini
.
The LimitConcurrentRequestsMiddleware requires a limit,
as such the Server
facade uses the memory_limit
and post_max_size
ini settings to
calculate a sensible limit. It assumes a maximum of a quarter of the memory_limit
for
buffering and the other three quarter for parsing and handling the requests. The limit is
division of half of memory_limit
by memory_limit
rounded up.
Note that any errors emitted by the wrapped
StreamingServer
are forwarded byServer
.
The advanced StreamingServer
class is responsible for handling incoming connections and then
processing each incoming HTTP request.
Unlike the Server
class, it does not buffer and parse the incoming
HTTP request body by default. This means that the request handler will be
invoked with a streaming request body.
For each request, it executes the callback function passed to the constructor with the respective request object and expects a respective response object in return.
$server = new StreamingServer(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
"Hello World!\n"
);
});
In order to process any connections, the server needs to be attached to an
instance of React\Socket\ServerInterface
which emits underlying streaming
connections in order to then parse incoming data as HTTP.
You can attach this to a
React\Socket\Server
in order to start a plaintext HTTP server like this:
$server = new StreamingServer($handler);
$socket = new React\Socket\Server(8080, $loop);
$server->listen($socket);
See also the listen()
method and the first example for more details.
Similarly, you can also attach this to a
React\Socket\SecureServer
in order to start a secure HTTPS server like this:
$server = new StreamingServer($handler);
$socket = new React\Socket\Server(8080, $loop);
$socket = new React\Socket\SecureServer($socket, $loop, array(
'local_cert' => __DIR__ . '/localhost.pem'
));
$server->listen($socket);
See also example #11 for more details.
When HTTP/1.1 clients want to send a bigger request body, they MAY send only
the request headers with an additional Expect: 100-continue
header and
wait before sending the actual (large) message body.
In this case the server will automatically send an intermediary
HTTP/1.1 100 Continue
response to the client.
This ensures you will receive the request body without a delay as expected.
The Response still needs to be created as described in the
examples above.
See also request and response for more details (e.g. the request data body).
The StreamingServer
supports both HTTP/1.1 and HTTP/1.0 request messages.
If a client sends an invalid request message, uses an invalid HTTP protocol
version or sends an invalid Transfer-Encoding
in the request header, it will
emit an error
event, send an HTTP error response to the client and
close the connection:
$server->on('error', function (Exception $e) {
echo 'Error: ' . $e->getMessage() . PHP_EOL;
});
The server will also emit an error
event if you return an invalid
type in the callback function or have a unhandled Exception
or Throwable
.
If your callback function throws an Exception
or Throwable
,
the StreamingServer
will emit a RuntimeException
and add the thrown exception
as previous:
$server->on('error', function (Exception $e) {
echo 'Error: ' . $e->getMessage() . PHP_EOL;
if ($e->getPrevious() !== null) {
$previousException = $e->getPrevious();
echo $previousException->getMessage() . PHP_EOL;
}
});
Note that the request object can also emit an error. Check out request for more details.
As seen above, the Server
and StreamingServer
classes are responsible for handling incoming connections and then processing
each incoming HTTP request.
The request object will be processed once the request has been received by the client. This request object implements the PSR-7 ServerRequestInterface which in turn extends the PSR-7 RequestInterface and will be passed to the callback function like this.
$server = new Server(function (ServerRequestInterface $request) {
$body = "The method of the request is: " . $request->getMethod();
$body .= "The requested path is: " . $request->getUri()->getPath();
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
$body
);
});
For more details about the request object, also check out the documentation of PSR-7 ServerRequestInterface and PSR-7 RequestInterface.
The getServerParams(): mixed[]
method can be used to
get server-side parameters similar to the $_SERVER
variable.
The following parameters are currently available:
REMOTE_ADDR
The IP address of the request senderREMOTE_PORT
Port of the request senderSERVER_ADDR
The IP address of the serverSERVER_PORT
The port of the serverREQUEST_TIME
Unix timestamp when the complete request header has been received, as integer similar totime()
REQUEST_TIME_FLOAT
Unix timestamp when the complete request header has been received, as float similar tomicrotime(true)
HTTPS
Set to 'on' if the request used HTTPS, otherwise it won't be set
$server = new Server(function (ServerRequestInterface $request) {
$body = "Your IP is: " . $request->getServerParams()['REMOTE_ADDR'];
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
$body
);
});
See also example #3.
Advanced: Note that address parameters will not be set if you're listening on a Unix domain socket (UDS) path as this protocol lacks the concept of host/port.
The getQueryParams(): array
method can be used to get the query parameters
similiar to the $_GET
variable.
$server = new Server(function (ServerRequestInterface $request) {
$queryParams = $request->getQueryParams();
$body = 'The query parameter "foo" is not set. Click the following link ';
$body .= '<a href="/?foo=bar">to use query parameter in your request</a>';
if (isset($queryParams['foo'])) {
$body = 'The value of "foo" is: ' . htmlspecialchars($queryParams['foo']);
}
return new Response(
200,
array(
'Content-Type' => 'text/html'
),
$body
);
});
The response in the above example will return a response body with a link.
The URL contains the query parameter foo
with the value bar
.
Use htmlentities
like in this example to prevent
Cross-Site Scripting (abbreviated as XSS).
See also example #4.
If you're using the Server
, then the request object will be
buffered and parsed in memory and contains the full request body.
This includes the parsed request body and any file uploads.
If you're using the advanced StreamingServer
, the
request object will be processed once the request headers have been received.
This means that this happens irrespective of (i.e. before) receiving the
(potentially much larger) request body.
While this may be uncommon in the PHP ecosystem, this is actually a very powerful approach that gives you several advantages not otherwise possible:
- React to requests before receiving a large request body, such as rejecting an unauthenticated request or one that exceeds allowed message lengths (file uploads).
- Start processing parts of the request body before the remainder of the request body arrives or if the sender is slowly streaming data.
- Process a large request body without having to buffer anything in memory, such as accepting a huge file upload or possibly unlimited request body stream.
The getBody()
method can be used to access the request body stream.
In the default streaming mode, this method returns a stream instance that implements both the
PSR-7 StreamInterface
and the ReactPHP ReadableStreamInterface.
However, most of the PSR-7 StreamInterface
methods have been
designed under the assumption of being in control of the request body.
Given that this does not apply to this server, the following
PSR-7 StreamInterface
methods are not used and SHOULD NOT be called:
tell()
, eof()
, seek()
, rewind()
, write()
and read()
.
If this is an issue for your use case and/or you want to access uploaded files,
it's highly recommended to use the
RequestBodyBufferMiddleware
instead.
The ReactPHP ReadableStreamInterface
gives you access to the incoming
request body as the individual chunks arrive:
$server = new StreamingServer(function (ServerRequestInterface $request) {
return new Promise(function ($resolve, $reject) use ($request) {
$contentLength = 0;
$request->getBody()->on('data', function ($data) use (&$contentLength) {
$contentLength += strlen($data);
});
$request->getBody()->on('end', function () use ($resolve, &$contentLength){
$response = new Response(
200,
array(
'Content-Type' => 'text/plain'
),
"The length of the submitted request body is: " . $contentLength
);
$resolve($response);
});
// an error occures e.g. on invalid chunked encoded data or an unexpected 'end' event
$request->getBody()->on('error', function (\Exception $exception) use ($resolve, &$contentLength) {
$response = new Response(
400,
array(
'Content-Type' => 'text/plain'
),
"An error occured while reading at length: " . $contentLength
);
$resolve($response);
});
});
});
The above example simply counts the number of bytes received in the request body. This can be used as a skeleton for buffering or processing the request body.
See also example #9 for more details.
The data
event will be emitted whenever new data is available on the request
body stream.
The server also automatically takes care of decoding any incoming requests using
Transfer-Encoding: chunked
and will only emit the actual payload as data.
The end
event will be emitted when the request body stream terminates
successfully, i.e. it was read until its expected end.
The error
event will be emitted in case the request stream contains invalid
data for Transfer-Encoding: chunked
or when the connection closes before
the complete request stream has been received.
The server will automatically stop reading from the connection and discard all
incoming data instead of closing it.
A response message can still be sent (unless the connection is already closed).
A close
event will be emitted after an error
or end
event.
For more details about the request body stream, check out the documentation of ReactPHP ReadableStreamInterface.
The getSize(): ?int
method can be used if you only want to know the request
body size.
This method returns the complete size of the request body as defined by the
message boundaries.
This value may be 0
if the request message does not contain a request body
(such as a simple GET
request).
Note that this value may be null
if the request body size is unknown in
advance because the request message uses Transfer-Encoding: chunked
.
$server = new StreamingServer(function (ServerRequestInterface $request) {
$size = $request->getBody()->getSize();
if ($size === null) {
$body = 'The request does not contain an explicit length.';
$body .= 'This example does not accept chunked transfer encoding.';
return new Response(
411,
array(
'Content-Type' => 'text/plain'
),
$body
);
}
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
"Request body size: " . $size . " bytes\n"
);
});
Note that the server supports any request method (including custom and non-
standard ones) and all request-target formats defined in the HTTP specs for each
respective method, including normal origin-form
requests as well as
proxy requests in absolute-form
and authority-form
.
The getUri(): UriInterface
method can be used to get the effective request
URI which provides you access to individiual URI components.
Note that (depending on the given request-target
) certain URI components may
or may not be present, for example the getPath(): string
method will return
an empty string for requests in asterisk-form
or authority-form
.
Its getHost(): string
method will return the host as determined by the
effective request URI, which defaults to the local socket address if a HTTP/1.0
client did not specify one (i.e. no Host
header).
Its getScheme(): string
method will return http
or https
depending
on whether the request was made over a secure TLS connection to the target host.
The Host
header value will be sanitized to match this host component plus the
port component only if it is non-standard for this URI scheme.
You can use getMethod(): string
and getRequestTarget(): string
to
check this is an accepted request and may want to reject other requests with
an appropriate error code, such as 400
(Bad Request) or 405
(Method Not
Allowed).
The
CONNECT
method is useful in a tunneling setup (HTTPS proxy) and not something most HTTP servers would want to care about. Note that if you want to handle this method, the client MAY send a different request-target than theHost
header value (such as removing default ports) and the request-target MUST take precendence when forwarding.
The getCookieParams(): string[]
method can be used to
get all cookies sent with the current request.
$server = new Server(function (ServerRequestInterface $request) {
$key = 'react\php';
if (isset($request->getCookieParams()[$key])) {
$body = "Your cookie value is: " . $request->getCookieParams()[$key];
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
$body
);
}
return new Response(
200,
array(
'Content-Type' => 'text/plain',
'Set-Cookie' => urlencode($key) . '=' . urlencode('test;more')
),
"Your cookie has been set."
);
});
The above example will try to set a cookie on first access and
will try to print the cookie value on all subsequent tries.
Note how the example uses the urlencode()
function to encode
non-alphanumeric characters.
This encoding is also used internally when decoding the name and value of cookies
(which is in line with other implementations, such as PHP's cookie functions).
See also example #5 for more details.
The callback function passed to the constructor of the Server
or
advanced StreamingServer
is responsible for processing the request
and returning a response, which will be delivered to the client.
This function MUST return an instance implementing
PSR-7 ResponseInterface
object or a
ReactPHP Promise
which will resolve a PSR-7 ResponseInterface
object.
You will find a Response
class
which implements the PSR-7 ResponseInterface
in this project.
We use instantiation of this class in our projects,
but feel free to use any implemantation of the
PSR-7 ResponseInterface
you prefer.
$server = new Server(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
"Hello World!\n"
);
});
The example above returns the response directly, because it needs no time to be processed. Using a database, the file system or long calculations (in fact every action that will take >=1ms) to create your response, will slow down the server. To prevent this you SHOULD use a ReactPHP Promise. This example shows how such a long-term action could look like:
$server = new Server(function (ServerRequestInterface $request) use ($loop) {
return new Promise(function ($resolve, $reject) use ($loop) {
$loop->addTimer(1.5, function() use ($resolve) {
$response = new Response(
200,
array(
'Content-Type' => 'text/plain'
),
"Hello world"
);
$resolve($response);
});
});
});
The above example will create a response after 1.5 second.
This example shows that you need a promise,
if your response needs time to created.
The ReactPHP Promise
will resolve in a Response
object when the request
body ends.
If the client closes the connection while the promise is still pending, the
promise will automatically be cancelled.
The promise cancellation handler can be used to clean up any pending resources
allocated in this case (if applicable).
If a promise is resolved after the client closes, it will simply be ignored.
The Response
class in this project supports to add an instance which implements the
ReactPHP ReadableStreamInterface
for the response body.
So you are able stream data directly into the response body.
Note that other implementations of the PSR-7 ResponseInterface
likely
only support strings.
$server = new Server(function (ServerRequestInterface $request) use ($loop) {
$stream = new ThroughStream();
$timer = $loop->addPeriodicTimer(0.5, function () use ($stream) {
$stream->write(microtime(true) . PHP_EOL);
});
$loop->addTimer(5, function() use ($loop, $timer, $stream) {
$loop->cancelTimer($timer);
$stream->end();
});
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
$stream
);
});
The above example will emit every 0.5 seconds the current Unix timestamp with microseconds as float to the client and will end after 5 seconds. This is just a example you could use of the streaming, you could also send a big amount of data via little chunks or use it for body data that needs to calculated.
If the request handler resolves with a response stream that is already closed,
it will simply send an empty response body.
If the client closes the connection while the stream is still open, the
response stream will automatically be closed.
If a promise is resolved with a streaming body after the client closes, the
response stream will automatically be closed.
The close
event can be used to clean up any pending resources allocated
in this case (if applicable).
Note that special care has to be taken if you use a body stream instance that implements ReactPHP's
DuplexStreamInterface
(such as theThroughStream
in the above example).For most cases, this will simply only consume its readable side and forward (send) any data that is emitted by the stream, thus entirely ignoring the writable side of the stream. If however this is either a
101
(Switching Protocols) response or a2xx
(Successful) response to aCONNECT
method, it will also write data to the writable side of the stream. This can be avoided by either rejecting all requests with theCONNECT
method (which is what most normal origin HTTP servers would likely do) or or ensuring that only ever an instance ofReadableStreamInterface
is used.The
101
(Switching Protocols) response code is useful for the more advancedUpgrade
requests, such as upgrading to the WebSocket protocol or implementing custom protocol logic that is out of scope of the HTTP specs and this HTTP library. If you want to handle theUpgrade: WebSocket
header, you will likely want to look into using Ratchet instead. If you want to handle a custom protocol, you will likely want to look into the HTTP specs and also see examples #31 and #32 for more details. In particular, the101
(Switching Protocols) response code MUST NOT be used unless you send anUpgrade
response header value that is also present in the corresponding HTTP/1.1Upgrade
request header value. The server automatically takes care of sending aConnection: upgrade
header value in this case, so you don't have to.The
CONNECT
method is useful in a tunneling setup (HTTPS proxy) and not something most origin HTTP servers would want to care about. The HTTP specs define an opaque "tunneling mode" for this method and make no use of the message body. For consistency reasons, this library uses aDuplexStreamInterface
in the response body for tunneled application data. This implies that that a2xx
(Successful) response to aCONNECT
request can in fact use a streaming response body for the tunneled application data, so that any raw data the client sends over the connection will be piped through the writable stream for consumption. Note that while the HTTP specs make no use of the request body forCONNECT
requests, one may still be present. Normal request body processing applies here and the connection will only turn to "tunneling mode" after the request body has been processed (which should be empty in most cases). See also example #22 for more details.
If the response body size is known, a Content-Length
response header will be
added automatically. This is the most common use case, for example when using
a string
response body like this:
$server = new Server(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
"Hello World!\n"
);
});
If the response body size is unknown, a Content-Length
response header can not
be added automatically. When using a streaming response
without an explicit Content-Length
response header, outgoing HTTP/1.1 response
messages will automatically use Transfer-Encoding: chunked
while legacy HTTP/1.0
response messages will contain the plain response body. If you know the length
of your streaming response body, you MAY want to specify it explicitly like this:
$server = new Server(function (ServerRequestInterface $request) use ($loop) {
$stream = new ThroughStream();
$loop->addTimer(2.0, function () use ($stream) {
$stream->end("Hello World!\n");
});
return new Response(
200,
array(
'Content-Length' => '13',
'Content-Type' => 'text/plain',
),
$stream
);
});
Any response to a HEAD
request and any response with a 1xx
(Informational),
204
(No Content) or 304
(Not Modified) status code will not include a
message body as per the HTTP specs.
This means that your callback does not have to take special care of this and any
response body will simply be ignored.
Similarly, any 2xx
(Successful) response to a CONNECT
request, any response
with a 1xx
(Informational) or 204
(No Content) status code will not
include a Content-Length
or Transfer-Encoding
header as these do not apply
to these messages.
Note that a response to a HEAD
request and any response with a 304
(Not
Modified) status code MAY include these headers even though
the message does not contain a response body, because these header would apply
to the message if the same request would have used an (unconditional) GET
.
An invalid return value or an unhandled Exception
or Throwable
in the code
of the callback function, will result in an 500 Internal Server Error
message.
Make sure to catch Exceptions
or Throwables
to create own response messages.
After the return in the callback function the response will be processed by the
Server
or StreamingServer
respectively.
They will add the protocol version of the request, so you don't have to.
A Date
header will be automatically added with the system date and time if none is given.
You can add a custom Date
header yourself like this:
$server = new Server(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'Date' => date('D, d M Y H:i:s T')
)
);
});
If you don't have a appropriate clock to rely on, you should unset this header with an empty string:
$server = new Server(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'Date' => ''
)
);
});
Note that it will automatically assume a X-Powered-By: react/alpha
header
unless your specify a custom X-Powered-By
header yourself:
$server = new Server(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'X-Powered-By' => 'PHP 3'
)
);
});
If you do not want to send this header at all, you can use an empty string as value like this:
$server = new Server(function (ServerRequestInterface $request) {
return new Response(
200,
array(
'X-Powered-By' => ''
)
);
});
Note that persistent connections (Connection: keep-alive
) are currently
not supported.
As such, HTTP/1.1 response messages will automatically include a
Connection: close
header, irrespective of what header values are
passed explicitly.
As documented above, the Server
and advanced
StreamingServer
accept a single
request handler argument that is responsible for processing an incoming
HTTP request and then creating and returning an outgoing HTTP response.
Many common use cases involve validating, processing, manipulating the incoming HTTP request before passing it to the final business logic request handler. As such, this project supports the concept of middleware request handlers.
A middleware request handler is expected to adhere the following rules:
- It is a valid
callable
. - It accepts
ServerRequestInterface
as first argument and an optionalcallable
as second argument. - It returns either:
- An instance implementing
ResponseInterface
for direct consumption. - Any promise which can be consumed by
Promise\resolve()
resolving to aResponseInterface
for deferred consumption. - It MAY throw an
Exception
(or return a rejected promise) in order to signal an error condition and abort the chain.
- An instance implementing
- It calls
$next($request)
to continue processing the next middleware request handler or returns explicitly without calling$next
to abort the chain.- The
$next
request handler (recursively) invokes the next request handler from the chain with the same logic as above and returns (or throws) as above. - The
$request
may be modified prior to calling$next($request)
to change the incoming request the next middleware operates on. - The
$next
return value may be consumed to modify the outgoing response. - The
$next
request handler MAY be called more than once if you want to implement custom "retry" logic etc.
- The
Note that this very simple definition allows you to use either anonymous
functions or any classes that use the magic __invoke()
method.
This allows you to easily create custom middleware request handlers on the fly
or use a class based approach to ease using existing middleware implementations.
While this project does provide the means to use middleware implementations, it does not aim to define how middleware implementations should look like. We realize that there's a vivid ecosystem of middleware implementations and ongoing effort to standardize interfaces between these with PSR-15 (HTTP Server Request Handlers) and support this goal. As such, this project only bundles a few middleware implementations that are required to match PHP's request behavior (see below) and otherwise actively encourages Third-Party Middleware implementations.
In order to use middleware request handlers, simply pass an array with all
callables as defined above to the Server
or
StreamingServer
respectively.
The following example adds a middleware request handler that adds the current time to the request as a
header (Request-Time
) and a final request handler that always returns a 200 code without a body:
$server = new Server(array(
function (ServerRequestInterface $request, callable $next) {
$request = $request->withHeader('Request-Time', time());
return $next($request);
},
function (ServerRequestInterface $request) {
return new Response(200);
}
));
Note how the middleware request handler and the final request handler have a very simple (and similar) interface. The only difference is that the final request handler does not receive a
$next
handler.
Similarly, you can use the result of the $next
middleware request handler
function to modify the outgoing response.
Note that as per the above documentation, the $next
middleware request handler may return a
ResponseInterface
directly or one wrapped in a promise for deferred
resolution.
In order to simplify handling both paths, you can simply wrap this in a
Promise\resolve()
call like this:
$server = new Server(array(
function (ServerRequestInterface $request, callable $next) {
$promise = React\Promise\resolve($next($request));
return $promise->then(function (ResponseInterface $response) {
return $response->withHeader('Content-Type', 'text/html');
});
},
function (ServerRequestInterface $request) {
return new Response(200);
}
));
Note that the $next
middleware request handler may also throw an
Exception
(or return a rejected promise) as described above.
The previous example does not catch any exceptions and would thus signal an
error condition to the Server
.
Alternatively, you can also catch any Exception
to implement custom error
handling logic (or logging etc.) by wrapping this in a
Promise
like this:
$server = new Server(array(
function (ServerRequestInterface $request, callable $next) {
$promise = new React\Promise\Promise(function ($resolve) use ($next, $request) {
$resolve($next($request));
});
return $promise->then(null, function (Exception $e) {
return new Response(
500,
array(),
'Internal error: ' . $e->getMessage()
);
});
},
function (ServerRequestInterface $request) {
if (mt_rand(0, 1) === 1) {
throw new RuntimeException('Database error');
}
return new Response(200);
}
));
The LimitConcurrentRequestsMiddleware
can be used to
limit how many next handlers can be executed concurrently.
If this middleware is invoked, it will check if the number of pending handlers is below the allowed limit and then simply invoke the next handler and it will return whatever the next handler returns (or throws).
If the number of pending handlers exceeds the allowed limit, the request will be queued (and its streaming body will be paused) and it will return a pending promise. Once a pending handler returns (or throws), it will pick the oldest request from this queue and invokes the next handler (and its streaming body will be resumed).
The following example shows how this middleware can be used to ensure no more than 10 handlers will be invoked at once:
$server = new Server(array(
new LimitConcurrentRequestsMiddleware(10),
$handler
));
Similarly, this middleware is often used in combination with the
RequestBodyBufferMiddleware
(see below)
to limit the total number of requests that can be buffered at once:
$server = new StreamingServer(array(
new LimitConcurrentRequestsMiddleware(100), // 100 concurrent buffering handlers
new RequestBodyBufferMiddleware(2 * 1024 * 1024), // 2 MiB per request
new RequestBodyParserMiddleware(),
$handler
));
More sophisticated examples include limiting the total number of requests that can be buffered at once and then ensure the actual request handler only processes one request after another without any concurrency:
$server = new StreamingServer(array(
new LimitConcurrentRequestsMiddleware(100), // 100 concurrent buffering handlers
new RequestBodyBufferMiddleware(2 * 1024 * 1024), // 2 MiB per request
new RequestBodyParserMiddleware(),
new LimitConcurrentRequestsMiddleware(1), // only execute 1 handler (no concurrency)
$handler
));
One of the built-in middleware is the RequestBodyBufferMiddleware
which
can be used to buffer the whole incoming request body in memory.
This can be useful if full PSR-7 compatibility is needed for the request handler
and the default streaming request body handling is not needed.
The constructor accepts one optional argument, the maximum request body size.
When one isn't provided it will use post_max_size
(default 8 MiB) from PHP's
configuration.
(Note that the value from your matching SAPI will be used, which is the CLI
configuration in most cases.)
Any incoming request that has a request body that exceeds this limit will be
accepted, but its request body will be discarded (empty request body).
This is done in order to avoid having to keep an incoming request with an
excessive size (for example, think of a 2 GB file upload) in memory.
This allows the next middleware handler to still handle this request, but it
will see an empty request body.
This is similar to PHP's default behavior, where the body will not be parsed
if this limit is exceeded. However, unlike PHP's default behavior, the raw
request body is not available via php://input
.
The RequestBodyBufferMiddleware
will buffer requests with bodies of known size
(i.e. with Content-Length
header specified) as well as requests with bodies of
unknown size (i.e. with Transfer-Encoding: chunked
header).
All requests will be buffered in memory until the request body end has
been reached and then call the next middleware handler with the complete,
buffered request.
Similarly, this will immediately invoke the next middleware handler for requests
that have an empty request body (such as a simple GET
request) and requests
that are already buffered (such as due to another middleware).
Note that the given buffer size limit is applied to each request individually.
This means that if you allow a 2 MiB limit and then receive 1000 concurrent
requests, up to 2000 MiB may be allocated for these buffers alone.
As such, it's highly recommended to use this along with the
LimitConcurrentRequestsMiddleware
(see above) to limit
the total number of concurrent requests.
Usage:
$server = new StreamingServer(array(
new LimitConcurrentRequestsMiddleware(100), // 100 concurrent buffering handlers
new RequestBodyBufferMiddleware(16 * 1024 * 1024), // 16 MiB
function (ServerRequestInterface $request) {
// The body from $request->getBody() is now fully available without the need to stream it
return new Response(200);
},
));
The RequestBodyParserMiddleware
takes a fully buffered request body
(generally from RequestBodyBufferMiddleware
),
and parses the form values and file uploads from the incoming HTTP request body.
This middleware handler takes care of applying values from HTTP
requests that use Content-Type: application/x-www-form-urlencoded
or
Content-Type: multipart/form-data
to resemble PHP's default superglobals
$_POST
and $_FILES
.
Instead of relying on these superglobals, you can use the
$request->getParsedBody()
and $request->getUploadedFiles()
methods
as defined by PSR-7.
Accordingly, each file upload will be represented as instance implementing UploadedFileInterface
.
Due to its blocking nature, the moveTo()
method is not available and throws
a RuntimeException
instead.
You can use $contents = (string)$file->getStream();
to access the file
contents and persist this to your favorite data store.
$handler = function (ServerRequestInterface $request) {
// If any, parsed form fields are now available from $request->getParsedBody()
$body = $request->getParsedBody();
$name = isset($body['name']) ? $body['name'] : 'unnamed';
$files = $request->getUploadedFiles();
$avatar = isset($files['avatar']) ? $files['avatar'] : null;
if ($avatar instanceof UploadedFileInterface) {
if ($avatar->getError() === UPLOAD_ERR_OK) {
$uploaded = $avatar->getSize() . ' bytes';
} elseif ($avatar->getError() === UPLOAD_ERR_INI_SIZE) {
$uploaded = 'file too large';
} else {
$uploaded = 'with error';
}
} else {
$uploaded = 'nothing';
}
return new Response(
200,
array(
'Content-Type' => 'text/plain'
),
$name . ' uploaded ' . $uploaded
);
};
$server = new StreamingServer(array((
new LimitConcurrentRequestsMiddleware(100), // 100 concurrent buffering handlers
new RequestBodyBufferMiddleware(16 * 1024 * 1024), // 16 MiB
new RequestBodyParserMiddleware(),
$handler
));
See also example #12 for more details.
By default, this middleware respects the
upload_max_filesize
(default 2M
) ini setting.
Files that exceed this limit will be rejected with an UPLOAD_ERR_INI_SIZE
error.
You can control the maximum filesize for each individual file upload by
explicitly passing the maximum filesize in bytes as the first parameter to the
constructor like this:
new RequestBodyParserMiddleware(8 * 1024 * 1024); // 8 MiB limit per file
By default, this middleware respects the
file_uploads
(default 1
) and
max_file_uploads
(default 20
) ini settings.
These settings control if any and how many files can be uploaded in a single request.
If you upload more files in a single request, additional files will be ignored
and the getUploadedFiles()
method returns a truncated array.
Note that upload fields left blank on submission do not count towards this limit.
You can control the maximum number of file uploads per request by explicitly
passing the second parameter to the constructor like this:
new RequestBodyParserMiddleware(10 * 1024, 100); // 100 files with 10 KiB each
Note that this middleware handler simply parses everything that is already buffered in the request body. It is imperative that the request body is buffered by a prior middleware handler as given in the example above. This previous middleware handler is also responsible for rejecting incoming requests that exceed allowed message sizes (such as big file uploads). The
RequestBodyBufferMiddleware
used above simply discards excessive request bodies, resulting in an empty body. If you use this middleware without buffering first, it will try to parse an empty (streaming) body and may thus assume an empty data structure. See alsoRequestBodyBufferMiddleware
for more details.
PHP's
MAX_FILE_SIZE
hidden field is respected by this middleware. Files that exceed this limit will be rejected with anUPLOAD_ERR_FORM_SIZE
error.
This middleware respects the
max_input_vars
(default1000
) andmax_input_nesting_level
(default64
) ini settings.
Note that this middleware ignores the
enable_post_data_reading
(default1
) ini setting because it makes little sense to respect here and is left up to higher-level implementations. If you want to respect this setting, you have to check its value and effectively avoid using this middleware entirely.
While this project does provide the means to use middleware implementations (see above), it does not aim to define how middleware implementations should look like. We realize that there's a vivid ecosystem of middleware implementations and ongoing effort to standardize interfaces between these with PSR-15 (HTTP Server Request Handlers) and support this goal. As such, this project only bundles a few middleware implementations that are required to match PHP's request behavior (see above) and otherwise actively encourages third-party middleware implementations.
While we would love to support PSR-15 directy in react/http
, we understand
that this interface does not specifically target async APIs and as such does
not take advantage of promises for deferred responses.
The gist of this is that where PSR-15 enforces a ResponseInterface
return
value, we also accept a PromiseInterface<ResponseInterface>
.
As such, we suggest using the external
PSR-15 middleware adapter
that uses on the fly monkey patching of these return values which makes using
most PSR-15 middleware possible with this package without any changes required.
Other than that, you can also use the above middleware definition to create custom middleware. A non-exhaustive list of third-party middleware can be found at the middleware wiki. If you build or know a custom middleware, make sure to let the world know and feel free to add it to this list.
The recommended way to install this library is through Composer. New to Composer?
This will install the latest supported version:
$ composer require react/http:^0.8.4
See also the CHANGELOG for details about version upgrades.
This project aims to run on any platform and thus does not require any PHP extensions and supports running on legacy PHP 5.3 through current PHP 7+ and HHVM. It's highly recommended to use PHP 7+ for this project.
To run the test suite, you first need to clone this repo and then install all dependencies through Composer:
$ composer install
To run the test suite, go to the project root and run:
$ php vendor/bin/phpunit
MIT, see LICENSE file.