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vitual-pets-amok-forage

Welcome to the Virtual Pet Shelter! A Triple-A Game by Barbara, Alex, Charles, and Luke

Pulitzer-Winning User Instructions

The user will be prompted to populate the pet shelter beginning with a single pet. The user will give it a three-letter name and then be asked if he or she wants to add another. The user can add as many pets as they want.

A pet has the name that the user gives them as well as the three attributes: Hunger, boredom and sickness. The pet shelter is a collection of pets that the main app accesses to add and remove pets.

Then, the user is given a menu of activities that they can perform with the pets either individually or all at once:

• Show all pets in the shelter. • Feed all pets. • Play with single pet. • Give meds to single pet. • Take single pet out of shelter. • Quit

Every time the user performs an action, the app performs the tick method. There is one exception: Displaying pet information will not trigger the tick method. The tick method increases all pets' hunger, sickness and boredom values by one point.

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  • Java 100.0%