Welcome to the Virtual Pet Shelter! A Triple-A Game by Barbara, Alex, Charles, and Luke
Pulitzer-Winning User Instructions
The user will be prompted to populate the pet shelter beginning with a single pet. The user will give it a three-letter name and then be asked if he or she wants to add another. The user can add as many pets as they want.
A pet has the name that the user gives them as well as the three attributes: Hunger, boredom and sickness. The pet shelter is a collection of pets that the main app accesses to add and remove pets.
Then, the user is given a menu of activities that they can perform with the pets either individually or all at once:
• Show all pets in the shelter. • Feed all pets. • Play with single pet. • Give meds to single pet. • Take single pet out of shelter. • Quit
Every time the user performs an action, the app performs the tick method. There is one exception: Displaying pet information will not trigger the tick method. The tick method increases all pets' hunger, sickness and boredom values by one point.