Release 0.5 - Vertical Slice
Date limit for delivering is: Monday April 17th at 23:59.
The goal is having an executable that proves the core gameplay of the project. It should be presented to the
publisher to prove that core gameplay mechanics are good enough to create a larger game.
Each team must publish a RELEASE on GitHub and also upload the GAME RELEASE as a zip file to the fold…
Date limit for delivering is: Monday April 17th at 23:59.
The goal is having an executable that proves the core gameplay of the project. It should be presented to the
publisher to prove that core gameplay mechanics are good enough to create a larger game.
Each team must publish a RELEASE on GitHub and also upload the GAME RELEASE as a zip file to the folder “Vertical Slice” on the campus website.
Release folder structure and naming conventions:
+Team_Name-Game_Name_v0.5.zip // Game zipped
+Output // Game directory
+Assets // Assets directory, it could contain
// multiple sub-dirs and files
// Assets license files must be near
// the asset file
+game_name.exe // Main binary for the game (release)
+config.xml // Configuration file
+save_game.xml // Save game
+Xxx.dll // ONLY required DLLs to run the game
+LICENSE // Game license file
+README.md // Game detailed info
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