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Cutscene Headtracking missing #15
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According to rubenschwarzwald: [...] |
Some cut scenes are prerendered; is it those that don't have head
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With the new OculusSDK 0.8 the Videos should be rendered on a quad placed in worldspace, so it should not be pinned to your head anymore. |
I build the game with 2 different scaling factors:
Please test it out. Thx! |
Just tested them and cut-scenes(at least the ones during the intro, don't know if there are any others) all work fine now! |
Nice. I will make a new build this weekend. |
Some Video Cutscene have headtracking, some are missing headtracking
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