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Copy pathMPSCnnPoolingL2NormGradient.xml
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MPSCnnPoolingL2NormGradient.xml
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<Type Name="MPSCnnPoolingL2NormGradient" FullName="MetalPerformanceShaders.MPSCnnPoolingL2NormGradient">
<TypeSignature Language="C#" Value="public class MPSCnnPoolingL2NormGradient : MetalPerformanceShaders.MPSCnnPoolingGradient" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit MPSCnnPoolingL2NormGradient extends MetalPerformanceShaders.MPSCnnPoolingGradient" />
<TypeSignature Language="DocId" Value="T:MetalPerformanceShaders.MPSCnnPoolingL2NormGradient" />
<TypeSignature Language="F#" Value="type MPSCnnPoolingL2NormGradient = class
 inherit MPSCnnPoolingGradient" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>MetalPerformanceShaders.MPSCnnPoolingGradient</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>Foundation.Register("MPSCNNPoolingL2NormGradient", true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MPSCnnPoolingL2NormGradient (Foundation.NSCoder coder);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Foundation.NSCoder coder) cil managed" />
<MemberSignature Language="DocId" Value="M:MetalPerformanceShaders.MPSCnnPoolingL2NormGradient.#ctor(Foundation.NSCoder)" />
<MemberSignature Language="F#" Value="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient : Foundation.NSCoder -> MetalPerformanceShaders.MPSCnnPoolingL2NormGradient" Usage="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient coder" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("initWithCoder:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.DesignatedInitializer</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="coder" Type="Foundation.NSCoder" />
</Parameters>
<Docs>
<param name="coder">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected MPSCnnPoolingL2NormGradient (Foundation.NSObjectFlag t);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class Foundation.NSObjectFlag t) cil managed" />
<MemberSignature Language="DocId" Value="M:MetalPerformanceShaders.MPSCnnPoolingL2NormGradient.#ctor(Foundation.NSObjectFlag)" />
<MemberSignature Language="F#" Value="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSCnnPoolingL2NormGradient" Usage="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient t" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="t" Type="Foundation.NSObjectFlag" />
</Parameters>
<Docs>
<param name="t">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected internal MPSCnnPoolingL2NormGradient (IntPtr handle);" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
<MemberSignature Language="DocId" Value="M:MetalPerformanceShaders.MPSCnnPoolingL2NormGradient.#ctor(System.IntPtr)" />
<MemberSignature Language="F#" Value="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient : nativeint -> MetalPerformanceShaders.MPSCnnPoolingL2NormGradient" Usage="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient handle" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="handle" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="handle">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MPSCnnPoolingL2NormGradient (Foundation.NSCoder decoder, Metal.IMTLDevice device);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Foundation.NSCoder decoder, class Metal.IMTLDevice device) cil managed" />
<MemberSignature Language="DocId" Value="M:MetalPerformanceShaders.MPSCnnPoolingL2NormGradient.#ctor(Foundation.NSCoder,Metal.IMTLDevice)" />
<MemberSignature Language="F#" Value="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient : Foundation.NSCoder * Metal.IMTLDevice -> MetalPerformanceShaders.MPSCnnPoolingL2NormGradient" Usage="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient (decoder, device)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("initWithCoder:device:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.DesignatedInitializer</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="decoder" Type="Foundation.NSCoder" />
<Parameter Name="device" Type="Metal.IMTLDevice" />
</Parameters>
<Docs>
<param name="decoder">To be added.</param>
<param name="device">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MPSCnnPoolingL2NormGradient (Metal.IMTLDevice device, nuint kernelWidth, nuint kernelHeight, nuint strideInPixelsX, nuint strideInPixelsY);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Metal.IMTLDevice device, valuetype System.nuint kernelWidth, valuetype System.nuint kernelHeight, valuetype System.nuint strideInPixelsX, valuetype System.nuint strideInPixelsY) cil managed" />
<MemberSignature Language="DocId" Value="M:MetalPerformanceShaders.MPSCnnPoolingL2NormGradient.#ctor(Metal.IMTLDevice,System.nuint,System.nuint,System.nuint,System.nuint)" />
<MemberSignature Language="F#" Value="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient : Metal.IMTLDevice * nuint * nuint * nuint * nuint -> MetalPerformanceShaders.MPSCnnPoolingL2NormGradient" Usage="new MetalPerformanceShaders.MPSCnnPoolingL2NormGradient (device, kernelWidth, kernelHeight, strideInPixelsX, strideInPixelsY)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("initWithDevice:kernelWidth:kernelHeight:strideInPixelsX:strideInPixelsY:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.DesignatedInitializer</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="device" Type="Metal.IMTLDevice" />
<Parameter Name="kernelWidth" Type="System.nuint" />
<Parameter Name="kernelHeight" Type="System.nuint" />
<Parameter Name="strideInPixelsX" Type="System.nuint" />
<Parameter Name="strideInPixelsY" Type="System.nuint" />
</Parameters>
<Docs>
<param name="device">To be added.</param>
<param name="kernelWidth">To be added.</param>
<param name="kernelHeight">To be added.</param>
<param name="strideInPixelsX">To be added.</param>
<param name="strideInPixelsY">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ClassHandle">
<MemberSignature Language="C#" Value="public override IntPtr ClassHandle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int ClassHandle" />
<MemberSignature Language="DocId" Value="P:MetalPerformanceShaders.MPSCnnPoolingL2NormGradient.ClassHandle" />
<MemberSignature Language="F#" Value="member this.ClassHandle : nativeint" Usage="MetalPerformanceShaders.MPSCnnPoolingL2NormGradient.ClassHandle" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>