Releases: xan1242/NFS-XtendedInput
Releases · xan1242/NFS-XtendedInput
1.22
1.21
1.20
1.19
1.18
- replaced IniReader with mINI for more robust ini parsing
- fixed the remap menu in Pro Street to properly reset defaults & remove any duplicate maps
- ini structure was completely reformatted - now button maps are stored in a separate file per user profile (World and UC don't have profiles), defaults stored in its own .ini file
- added XInput Omni Mode - this is to allow reading from all controller ports at the same time
- added an option to control mouse hiding
- added an option to control the connection status passthrough - you can now disable the "controller disconnected" dialogs if you want (to dismiss them, press the FRONTENDACTION_START button, 4 in MW, Space in newer games)
- controller disconnect dialog is still a WIP for anything other than Pro Street
- Pro Street is almost feature complete for XInput controllers, only lacking rumble, analog vinyl control and some very minor bugs
1.17
1.16
- Restructured code by @berkayylmao (thank you very much)
- Pro Street remapping menu is now mostly functional - thanks to @berkayylmao for polishing it up
- Secondary mappings are now possible with
[Events_SECONDARY]
and[EventsKB_SECONDARY]
in the INI - thanks to @berkayylmao for implementation - Fixed deadzone data types to use
SHORT
instead ofWORD
to avoid doubling of deadzones
1.15
1.14
1.13
- Added Windows 7 compatible builds - these builds utilize the XInput 9.1.0 library and are built without extra instruction sets. Should work on old machines! Refer to the README in the root of the repository for more info!
- Added a VK_NULL check for Windows 11 to avoid floating bits