Download And Installation From Dev Branch
BleuRaven edited this page Feb 6, 2024
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4 revisions
I work on this addon often and add a lot of functionality. If you want to test the work in progress you can test the development branch.
- Go the the Github page and switch Branch to "Dev"
- Download source file as Zip file.
- Extract "blender-for-unrealengine" folder
- Compress "blender-for-unrealengine" as new Zip file.
- In Blender open User Preferences (Ctrl+Alt+U) and under Add-ons.
- If an old version of the addon is already installed: uninstall it
- Click Install from File. Then navigate to the addon .zip file and select it.
- It should now appear in the window and you can tick the checkbox in the upper right to enable it.
Note: If you would like to have the Add-on enabled every time you start Blender,
click Save User Settings at the bottom of the user settings window.
- You can found the addons in the right side panel (N)
- Download And Installation
- Download And Installation (Dev Branch)
- Static Meshs ‐ Quick Start
- Skeletal Meshs ‐ Quick Start
- Transform And Pivot Point
- Axis Transforms
- Level of details
- Collisions
- Sockets
- Cameras
- Camera Depth of Field
- Camera Shift
- Curves and Splines
- Animations
- Materials
- Vertex Colors
- UV Maps
- Light Maps
- Generate UV Light Maps
- Alembic animations
- Custom Properties Animation to Curves UE
- Export Collection like a StaticMesh
- Import Exported Assets to UE
- How Import Blender assets to Unreal Engine -> https://youtu.be/2ehb2Ih3Nbg
- How Import Blender camera to Unreal Sequencer -> https://youtu.be/Xx_9MQu2EkM
- Old Teaser -> https://youtu.be/YLOZZIlhgaM
- Camera Tracking From Blender To Unreal Engine -> https://www.youtube.com/watch?v=Ta0am2wC-SI