UV Maps
BleuRaven edited this page Apr 11, 2024
·
15 revisions
The number of UV maps you can use is limited.
- 8 for In Blender.
- 8 for Static Mesh in Unreal Engine.
- 4 for Skeletal Mesh in Unreal Engine.
Since v0.4 update it now possible to export Geometry Node attribute as Uv!
You can correct extreme UV for better quality in Unreal Engine. This is useful if you use UVProject Modifier in Blender.
With correct button in Tools > UV Map
With auto correct at export (Make export slower)
Result
- UE Docs: Understanding Lightmapping in Unreal Engine
- BFU Docs: Light Maps
- BFU Docs: Generate UV Light Maps
- For community support and discussions, join the discord BleuRaven Side Projects.
Download:
- Download And Installation
- Download And Installation (Dev Branch)
- Static Meshs ‐ Quick Start
- Skeletal Meshs ‐ Quick Start
- Transform And Pivot Point
- Axis Transforms
- Level of details
- Collisions
- Sockets
- Cameras
- Camera Depth of Field
- Camera Shift
- Curves and Splines
- Animations
- Materials
- Vertex Colors
- UV Maps
- Light Maps
- Generate UV Light Maps
- Alembic animations
- Custom Properties Animation to Curves UE
- Export Collection like a StaticMesh
- Import Exported Assets to UE
- How Import Blender assets to Unreal Engine -> https://youtu.be/2ehb2Ih3Nbg
- How Import Blender camera to Unreal Sequencer -> https://youtu.be/Xx_9MQu2EkM
- Old Teaser -> https://youtu.be/YLOZZIlhgaM
- Camera Tracking From Blender To Unreal Engine -> https://www.youtube.com/watch?v=Ta0am2wC-SI