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Export process

BleuRaven edited this page Jan 29, 2024 · 2 revisions

Export process

  1. Open the Export panel.
    • You can choose the type of object to export.
  2. Click on Check potential errors button.
    • This will update all hierarchy name, correct the bad properties and show the potential errors.
3. Now click on the Export for UnrealEngine 4 button. - Animations, Poses and cameras can take a long time to export. - See in the blender system console for more info. - At each new export the old files will be overwritten. 4. The files are placed by default at the location of the blender(.blend) file in the folder ExportedFbx.
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