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5451087D - UFC Undisputed 3 #1081

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JABirchall opened this issue Sep 25, 2018 · 43 comments
Open

5451087D - UFC Undisputed 3 #1081

JABirchall opened this issue Sep 25, 2018 · 43 comments
Labels
gpu-invalid-fetch-constants Title requires gpu_allow_invalid_fetch_constants=true to render. state-gameplay Title has functional gameplay. tech-middleware-havok Title uses Havok middleware. tech-middleware-wwise Title uses Wwise middleware. vsync-off-speedup Game speed changes when vsync is disabled or vsync interval is changed.

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@JABirchall
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JABirchall commented Sep 25, 2018

Marketplace

Tested on xenia-project/xenia@37e5946

Issues:

  • Text artifacts
  • Hangs after a couple minutes
  • Unable to load into a game

Log:

xenia.log.zip

Screenshot(s):



Labels:

state-menus gpu-corrupt-drawing

@Ulquiorr4-Cifer Ulquiorr4-Cifer added state-menus Title has functional menus before any gameplay. gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. state-hang Guest hangs upon boot of title. labels Oct 8, 2018
@Margen67 Margen67 removed the state-hang Guest hangs upon boot of title. label Jul 24, 2019
@Margen67 Margen67 changed the title 66acd000 - UFC Undisputed 3 66ACD000 - UFC Undisputed 3 Sep 11, 2019
@Margen67 Margen67 added the tech-middleware-havok Title uses Havok middleware. label Sep 11, 2019
@ghostriley96
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It's the main problem of Xenia gets stuck at loading screen can't boot I think using a custom build will solve this but when game starts can't boot into so problem is it can compile shaders need some time to fix

@Nighterlev
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Nighterlev commented Oct 18, 2020

Has anyone else noticed how the title ID for this issue is for Left 4 Dead 2?
https://marketplace.xbox.com/en-US/Product/Left-4-Dead-2/66acd000-77fe-1000-9115-d802454108d4
I believe the original poster may of had a mix up by copying the title ID off of the Xbox marketplace website itself even though the actual title ID is 5451087D which someone had apparently made a issue for here #1495 .

The title ID for the demo of UFC Undisputed 3 is 5451887E (neither of these appear to be the demo btw).
I believe this issue should have it's name changed to 5451087D - UFC Undisputed 3, or this one can be closed in favor of #1495 which has the correct title ID already.

@Gliniak Gliniak changed the title 66ACD000 - UFC Undisputed 3 5451087D - UFC Undisputed 3 Oct 19, 2020
@Nighterlev
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Tested on xenia-project/xenia@587c250

Issues:

It does sorta get in-game now, on the demo at least (has the same title ID). Seems to render just fine in game, but if you wait to long in the menu's it'll crash. You also have to try and skip everything quick enough otherwise it'll eventually crash to.
From what I've been able to gather, once you do get in-game and try to pass through all the different scenes, it'll begin playing in a constant loop with the cheering in the background. It won't progress any further, just a loop.

Here's the errors I can find in the log -
!> F8000030 BaseHeap::Alloc failed to find contiguous range
!> F8000030 PhysicalHeap::Alloc unable to alloc physical memory in parent heap

Log:

Log level set to 3
Actual size is 378MB's
xenia.zip

Log level set to 3
Actual size is 197MB's
(made this one for easier debugging through the xenia discord, but this one only involves me getting in-game, not at the point where it crashes in-game like the above one).
xenia (2).zip

Screenshots:

Screenshot_47
Screenshot_48
Screenshot_49
Screenshot_51
Screenshot_52
Screenshot_56

This is where it will begin playing in a constant sound loop.
Screenshot_55

Labels:

state-gameplay
tech-middleware-havok
tech-middleware-wwise

@Gliniak Gliniak added state-gameplay Title has functional gameplay. tech-middleware-wwise Title uses Wwise middleware. and removed gpu-drawing-corrupt Graphics objects are garbled, glitchy, or corrupted in some way. state-menus Title has functional menus before any gameplay. labels Nov 29, 2020
@Etokapa
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Etokapa commented Nov 29, 2020

I think the report above could go on its own Issue since it's for 5451887E, while this Issue is for 5451887D.

@kroaton
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kroaton commented Apr 27, 2021

image

It works with this setting added - "gpu_allow_invalid_fetch_constants = true"
A bit slow and with a few audio stutters here and there but seems playable

@kroaton
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kroaton commented Apr 28, 2021

Running with vsync off results in an immense framerate boost in this game. It went from sub 20 frames to 80 on my 9900k.

@JABirchall
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JABirchall commented Apr 28, 2021

So since Ive seen some progress, I post my findings.

Vulkan

Still corrupted drawing like in the initial post - https://i.imgur.com/1cbbrBD.png : https://i.imgur.com/zSqfnmj.png
very low framrates

D3D12

Rending works, Framerate is good.
Able to load into a game and play
Random freezes or complete lockup after or between rounds during a transition.

@JABirchall
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JABirchall commented Apr 28, 2021

Heres a log of a freeze.

!> F8000228 XMA: Write to unknown register (0601): 00000003
!> F8000228 XMA: Write to unknown register (0601): 00000002
!> F8000228 XMA: Write to unknown register (0601): 00000003
!> F8000228 XMA: Write to unknown register (0601): 00000002

xenia.zip

Opened issue: xenia-project/xenia#1779

@kroaton
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kroaton commented Apr 28, 2021

D3D12 rendering for comparison with JABirchall's Vulkan pic.
image

Resolution scaling (2x/3x) also does not seem to work, as random artifacting becomes apparent quickly.

@kroaton
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kroaton commented Apr 28, 2021

First hard crash on my end as well - here is the crash dump
xenia.log

@Clooduh
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Clooduh commented May 25, 2021

Marketplace

Tested on xenia-project/xenia@800db1a on May 19 2021

Issues:

Game launch just fine, but as soon as starting any matches or training, the game does not shows the arena and everything. and skipping to the fight, the game crash.

Log:

xenia.log.zip

Screenshot(s):

Screenshot (151)
Screenshot (152)
Screenshot (153)
Screenshot (154)

Labels:

gpu-drawing-missing
tech-middleware-havok

@finthechatgame

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@Mookie19
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Mookie19 commented Jun 5, 2021

gpu_allow_invalid_fetch_constants needs to be set to 'true' in the config. It will render but will freeze or crash currently.

@kroaton
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kroaton commented Jun 6, 2021

The game only seems to crash in between fights and occasionally between rounds, where it plays a random animation.

It seems as though it is trying to play an animation and the path it reads is wrong/something else goes wrong.

If that were to be fixed, it would be fully playable. Pride mode also seems to crash less often.

@JABirchall
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JABirchall commented Jun 6, 2021

The game only seems to crash in between fights and occasionally between rounds, where it plays a random animation.

It seems as though it is trying to play an animation and the path it reads is wrong/something else goes wrong.

If that were to be fixed, it would be fully playable. Pride mode also seems to crash less often.

I found using the UFC training ring for fights also crash a lot less. you can even complete a round or 2 before it crashes.
Full stage scenes tend to crash between rounds, and if you lucky to reach the end of the fight, it will defo crash there.

@Antibiotika224
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Antibiotika224 commented Jun 6, 2021

The game only seems to crash in between fights and occasionally between rounds, where it plays a random animation.
It seems as though it is trying to play an animation and the path it reads is wrong/something else goes wrong.
If that were to be fixed, it would be fully playable. Pride mode also seems to crash less often.

I found using the UFC training ring for fights also crash a lot less. you can even complete a round or 2 before it crashes.
Full stage scenes tend to crash between rounds, and if you lucky to reach the end of the fight, it will defo crash there.

I Have found turning off "Fighter Entrances" in the game settings , makes it crash ALOT LESS in most arenas,(I have only experienced a few crashes with the arenas I beloeve its the fighter entrances causing crash) with that setting turned off i can play "title mode" 80% crashless , it crashes after matches SOMETIMES and only lost progress once because of a crash, Also turning off "Highlight Reel Auto Rec" makes it crash less between rounds , This is all in my experience though

@Mookie19
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Mookie19 commented Jun 6, 2021

Interesting, I did figured it was something along the lines of the memory not clearing itself properly so it doesn't have enough memory to load the next fighter entrance or gathering clips for the replay/highlights, etc. That's just my assumption though, with some game programming knowledge... none in emulation however.

@SHARONALALUF

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@ultimateDRZ

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@JABirchall
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Can confirm works 100% without crashing on canary.
Tho I have noticed numerous graphical glitches which do not happen on standard xenia

@praziquantel

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@praziquantel
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and the glitch like this XD

part 2

@libal44

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@taraskopytchak

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@Margen67 Margen67 added the gpu-invalid-fetch-constants Title requires gpu_allow_invalid_fetch_constants=true to render. label Jan 24, 2022
@Kodebreaker5150
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So after playing this on the most recent xenia-master (master@9b1fdac98) i can say this is probably the smoothest playing UFC/MMA thats playable on xenia. But heres some pros and cons that some might've experience.

Pros

The game runs super smooth 60fps with no frame drops from the intro all the way to the gameplay.
No texture bugs at all when it comes to the in-game models except for CAF's. But i will save that part for the cons.
Title mode or Title Defense mode doesent crash after 4 matches.
And with the new Post-Processing settings the game already had very good models but with this it makes some of the models pop out with especially Jon Jones and Anderson Silva.

Cons
Created Fighters show up either blacked out or invisible in the career mode and regular game modes.
There is a glitch where the fighters would go through the mat in certain arenas such as the Pride FC arena or MGM Grand

I will be providing screenshots and clips but i hope this helps out

Screenshot of a guy going through the octagon mat
Screenshot (6124)

Screenshot of the CAF not working in any game modes
Screenshot (6217)

@nickvasallo
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nickvasallo commented Feb 13, 2022

Some things I've noticed, upgrading to GTX 1070 was a game changer.
Editing the config file to use: d3d12, changing "gpu-invalid-fetch-constants" to "true"
In game options: disable ring walk and auto-record HL

Game is now playing smooth, but CAFs do not appear. Do Career doesn't work either...
Hope this gets fixed then the game will be closer to 100% usable.
thanks!

@nickvasallo

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@nickvasallo
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I figured out how to mod Xbox360 and Xenia UFC 2010 saves to work with UFC 2010 CAF Editing Tool

If you have Xenia start at Step 1, if you have Xbox360 file start at step 6:

  1. Locate your Xenia CAF folder, we need to create a package compiling the 2 files inside.
  2. Open Le Fluffie.
  3. Create a Package, STFS Type 1.
  4. Add the 2 files from the CAF folder.
  5. Create the package.
  6. Open the package in the UFC 2010 Modding Tool
  7. Do all the max stats you want then rehash/save.
  8. Open the package in Modio 5.
  9. Go to Advanced and Edit Contents.
  10. Save each of the 2 files into the Xenia CAF folder.

Boom! 🤟

@Sowa95

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@besarat2341
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The game works fine if you use xenia canary . But isn't it possible to play career mode? At first he was in pixels, and now he is only a black character, and after the victory the game crashes. I can play in any mode except career due to crashes and black people

@Yayabtw
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Yayabtw commented Feb 5, 2023

  • I have this error message after winning in Career Mode (real fighter) on Xenia Canary
  • Also, the career mode works when using a created fighter (but they are still black) and sometimes the opponent is invisible or pixels all around their body

image

@mrchappedlips
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I am having a similar issue to most people here, my game runs completely fine until i load into a fight then every thing behind the hud is a black screen, when I first had this issue i found a "fix". I went into my xenia config and changed a few things, being : "gpu-invalid-fetch-constants = false > gpu-invalid-fetch-constants = true", "vsync = false > vsync = true" , "render_target_path_d3d12 = "" > render_target_path_d3d12 = "rov"" and "gpu = "any > gpu= "d3d12" If anyone has any ideas on how to fix this please let me know, thank you.

@4mrniceguy20
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i have a problem where animations are sped up ive changed maxfsrpasses to 1 when higher fight would be slow be everything would be okay since changing ive had the animation speed up and everything else is fine though

@Sowa95
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Sowa95 commented Jan 2, 2024

Game speed is tied to FPS, which should be 60. Don't disable vsync and you'll be fine.

@Margen67 Margen67 added the vsync-off-speedup Game speed changes when vsync is disabled or vsync interval is changed. label Jan 3, 2024
@AhayriSG
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Quick settings guide for people want to play;
https://discord.com/channels/1133007456826564608/1154530157172895794

@brianx87
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brianx87 commented May 6, 2024

Game is working fine on Steam Deck but with slow down in arenas, you need to use the gym to get full speed, settings below to get it running without black screen and artefacts.

gpu-invalid-fetch-constants = true
vsync = true
gpu= "d3d12"

@Margen67
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Xenia Canary issue: xenia-canary#99

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Labels
gpu-invalid-fetch-constants Title requires gpu_allow_invalid_fetch_constants=true to render. state-gameplay Title has functional gameplay. tech-middleware-havok Title uses Havok middleware. tech-middleware-wwise Title uses Wwise middleware. vsync-off-speedup Game speed changes when vsync is disabled or vsync interval is changed.
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