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Issue with game starting with patch 6.15 #21
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btw, looking at the issue, it happened in the last PBE cycle. See: https://twitter.com/SkinSpotlights/status/753082940595273729 Maybe that fix works for this issue? Edit: Using the command given by the MaestroLog.txt file and adding -UseRads actually works. |
I'm sorry, i don't have any time this week. I'll try to fix it as early as On 27 Jul 2016 03:40, "rd184" notifications@github.com wrote:
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See: xupwup/Maestro#2 |
Update: The issue has been fixed by Riot by updating the League of Legends.exe, however idk if the pull request above may work for future updates or not. |
It seems like the new alpha client (the one that replaces the air client) has some sort of built in patcher that creates WAD files. I suspect that riot will remove the concept of a separate patcher altogether. My plan, right now, is to add the UseRads flag when (if?) it's needed again. I will not include support for WAD files. That means that, when Riot replaces the air client with the new alpha client, my patcher will no longer work. Maybe my patcher will no longer be necessary, but even if Riot's new solution is bad, I will probably not fix up my patcher. This whole project is a hobby thing, which is fun if you're a student. But I haven't been a student for a year, and I was losing interest even before that. Maybe it's finally time to start saying goodbye to this 3 and a half year old project, which hasn't seen any real updates for two years. |
Since this patch, the patch updates, the client works, however the game throws a Bugsplat when trying to start. Tried to use both repairs and it doesn't work. This is what I found in the r3d log, though:
[...]
000000.056| ALWAYS| Started System Init
000000.058| ALWAYS| Maestro Init
000000.075| ALWAYS| Maestro completed init
000000.075| ALWAYS| zip manifest, 'ClientZips.txt', not found (expected).
000000.075| ALWAYS| WadFile mount: DATA/FINAL/Global.wad (FAILED)
[...]
is there a way to fix this? Thanks for reading.
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