This is a very simple RatingBar library, which you can just simply extend BaseRatingBar to implement your own animation RatingBar in a few steps!
Current we already have three RatingBars :
- BaseRatingBar
A RatingBar without any animation. - ScaleRatingBar
A RatingBar with progressive and scale animation. - RotationRatingBar (contributed by nappannda)
A RatingBar with progressive and rotate animation.
Icon made by Freepik from www.flaticon.com
- Add
fromUser
parameter inonRatingChange
- Allow half star through click event. (contributed by ANPez)
- Support step size setting(range from 0.1 to 1.0).
- Support float rating
- Now you can set a float rating like 3.5, 2.3, 4.7, etc., but you only need to provide two images:
filled
andempty
, and Library will auto processes your images to support float showing!
- Now you can set a float rating like 3.5, 2.3, 4.7, etc., but you only need to provide two images:
- Stars width and height setting. (contributed by zhangruize)
- Support use touch to change rating
- Custom drawable's padding
- Custom your empty and filled drawable
- Click again to clear rating
- IsIndicator, Scrollable, Touchable and Clickable settings
- Rotate animation
- Scale animation
from JitPack:
allprojects {
repositories {
...
maven { url 'https://jitpack.io' }
}
}
dependencies {
compile 'com.github.ome450901:SimpleRatingBar:1.4.3'
}
<com.willy.ratingbar.ScaleRatingBar
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/simpleRatingBar"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:srb_numStars="3"
app:srb_minimumStars="1"
app:srb_rating="2"
app:srb_starWidth="30dp"
app:srb_starHeight="30dp"
app:srb_starPadding="15dp"
app:srb_stepSize="0.5"
app:srb_isIndicator="false"
app:srb_clickable="true"
app:srb_scrollable="true"
app:srb_clearRatingEnabled="true"
app:srb_drawableEmpty="@drawable/start_empty"
app:srb_drawableFilled="@drawable/star_filled">
</com.willy.ratingbar.ScaleRatingBar>
ScaleRatingBar ratingBar = new ScaleRatingBar(this);
ratingBar.setNumStars(5);
ratingBar.setMinimumStars(1);
ratingBar.setRating(3);
ratingBar.setStarPadding(10);
ratingBar.setStepSize(0.5f);
ratingBar.setWidth(105);
ratingBar.setHeight(105);
ratingbar.setIsIndicator(false);
ratingbar.setClickable(true);
ratingbar.setScrollable(true);
ratingbar.setClearRatingEnabled(true);
ratingBar.setEmptyDrawableRes(R.drawable.start_empty);
ratingBar.setFilledDrawableRes(R.drawable.start_empty);
ratingBar.setOnRatingChangeListener(new BaseRatingBar.OnRatingChangeListener() {
@Override
public void onRatingChange(BaseRatingBar ratingBar, int rating) {
Log.e(TAG, "onRatingChange: " + rating);
}
});
- Create a class that extend
BaseRatingBar
- Override the
emptyRatingBar
andfillRatingBar
this two method, and then you can start implement your own animaion!
You can follow ScaleRatingBar to implement your own class.
- Implement some other animations
- Find a better way to implement animation
Follow me at Medium.
MIT License
Copyright (c) 2019 WilliamYu
Permission is hereby granted, free of charge, to any person obtaining a copy
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.