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When I clicked the "Next Round" button, the game unexpectedly crashed. The following is the generated report:
Platform: Android Version: 4.10.4 (Build 963) Rulesets: [Civ V - Gods & Kings, Community Maps, Civ V - Vanilla, WW2 Nations] Last Screen:com.unciv.ui.screens.worldscreen.WorldScreen
Device Model: SM-N9500
API Level: 28
System Memory: 5215 MB
Available (used by Kernel): 1473 MB
System Low Memory state: false
Java heap limit: 512 MB
Java heap free: 0 MB
Message:
java.lang.Exception: Can't reach this tile!
at com.unciv.logic.map.mapunit.movement.PathsToTilesWithinTurn.getPathToTile(UnitMovement.kt:801)
at com.unciv.logic.map.mapunit.movement.UnitMovement.moveToTile(UnitMovement.kt:403)
at com.unciv.logic.map.mapunit.movement.UnitMovement.moveToTile$default(UnitMovement.kt:370)
at com.unciv.logic.automation.unit.BattleHelper.tryAttackNearbyEnemy(BattleHelper.kt:32)
at com.unciv.logic.automation.unit.BattleHelper.tryAttackNearbyEnemy$default(BattleHelper.kt:15)
at com.unciv.logic.automation.unit.UnitAutomation.tryAttacking(UnitAutomation.kt:259)
at com.unciv.logic.automation.unit.UnitAutomation.automateUnitMoves(UnitAutomation.kt:225)
at com.unciv.logic.automation.civilization.NextTurnAutomation.automateUnits(NextTurnAutomation.kt:390)
at com.unciv.logic.automation.civilization.NextTurnAutomation.automateCivMoves(NextTurnAutomation.kt:71)
at com.unciv.logic.civilization.managers.TurnManager.automateTurn(TurnManager.kt:339)
at com.unciv.logic.GameInfo.nextTurn(GameInfo.kt:391)
at com.unciv.ui.screens.worldscreen.WorldScreen$nextTurn$1.invokeSuspend(WorldScreen.kt:599)
at com.unciv.ui.screens.worldscreen.WorldScreen$nextTurn$1.invoke(Unknown Source:8)
at com.unciv.ui.screens.worldscreen.WorldScreen$nextTurn$1.invoke(Unknown Source:4)
at com.unciv.utils.ConcurrencyKt$launchCrashHandling$1.invokeSuspend(Concurrency.kt:87)
at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith(ContinuationImpl.kt:33)
at kotlinx.coroutines.DispatchedTask.run(DispatchedTask.kt:108)
at com.unciv.utils.CrashHandlingDispatcher$dispatch$1.invoke(Concurrency.kt:173)
at com.unciv.utils.CrashHandlingDispatcher$dispatch$1.invoke(Concurrency.kt:173)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandling$1.invoke(CrashHandlingExtensions.kt:17)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandlingUnit$1.invoke(CrashHandlingExtensions.kt:33)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandlingUnit$1.invoke(CrashHandlingExtensions.kt:33)
at com.unciv.utils.CrashHandlingDispatcher.dispatch$lambda$0(Concurrency.kt:173)
at com.unciv.utils.CrashHandlingDispatcher.$r8$lambda$GFMOlD6QMgmLfgwAvPAW33Ob6HE(Unknown Source:0)
at com.unciv.utils.CrashHandlingDispatcher$$ExternalSyntheticLambda0.run(Unknown Source:2)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
at java.lang.Thread.run(Thread.java:764)
Doing nothing or attempting to enter turn 225 after entering the 223rd or 224th save will cause a crash. However, if you enter the 222nd round and enter the 225th round by automating, it will not crash. I hope the above information will help you solve the problem.
Operating System
Android
Additional Information
After exiting the game on the Android platform and re entering, you will get stuck in the game's startup interface and cannot enter the main interface. You need to exit the game again to re-enter. Although it does not affect normal use, it greatly affects the user experience.
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Game Version
4.10.4 (Build 963)
Describe the bug
When I clicked the "Next Round" button, the game unexpectedly crashed. The following is the generated report:
Platform: Android
Version: 4.10.4 (Build 963)
Rulesets: [Civ V - Gods & Kings, Community Maps, Civ V - Vanilla, WW2 Nations]
Last Screen:
com.unciv.ui.screens.worldscreen.WorldScreen
Device Model: SM-N9500
API Level: 28
System Memory: 5215 MB
Available (used by Kernel): 1473 MB
System Low Memory state: false
Java heap limit: 512 MB
Java heap free: 0 MB
Message:
Save Mods:
Steps to Reproduce
Screenshots
No response
Link to save file
save222.txt
save223.txt
save224.txt
Doing nothing or attempting to enter turn 225 after entering the 223rd or 224th save will cause a crash. However, if you enter the 222nd round and enter the 225th round by automating, it will not crash. I hope the above information will help you solve the problem.
Operating System
Android
Additional Information
After exiting the game on the Android platform and re entering, you will get stuck in the game's startup interface and cannot enter the main interface. You need to exit the game again to re-enter. Although it does not affect normal use, it greatly affects the user experience.
The text was updated successfully, but these errors were encountered: