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Replaced CollisionCallback with ArcadePhysicsCallback/ArcadeProcessCallback in Factory Class as mentioned in Phaser 3 documentation https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.Factory.html#collider__anchor.
Changed ArcadeProcessCallback type from
(body1, body2) => (body1, body2) => void
to
(body1, body2) => void