A fully blown remake of RAN Online Engine, Client, and Server using updated libraries, x64 support, and many more.
- Game Engine
- Implementation of Rijndael for text file encryption/decryption
- Implementation of SerialFile for file encryption/decryption (.bin, .lev, etc)
- Implementation of DirectX 11
- DirectX 11 under ImGui
- Render DirectX XFile in ImGui
- Finalize the DirectX 11 Implementation
- TODO
- TODO
- TODO
- Client Side
- TODO
- TODO
- TODO
- TODO
- TODO
- TODO