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Bad results when face has bangs #32
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Do some basic image processing to remove hair |
use some quick image processing techniques to remove the weird shine and uneven lighting in forehead |
Thanks for your reply and I will try your method. |
it seems you got the forehead to be smooth. you can just use dlib 16 face border points to adjust the mesh for smaller faces |
I suppose the high mesh is not the results that author used to evaluate on the Realy or other benchmark. The displacement map should only effects the texture part by change the normal of the face. The geometry of the final results should only be Deep3DFace result + deformation map. The high mesh is just an addition toy output of the HRN, as mentioned in #6 . |
As title mentioned, if the face has bangs, especially girls, the high mesh will get very bad results on forehead. However, I know you got very high mark on forehead part in REALY. Why I got this situation and Do you have some suggestions to solve this problem?
The following pictures show some examples.
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