The Aerospike C client provides a C interface for interacting with the Aerospike Database. Examples and unit tests are also included.
The C client can be built on most recent 64-bit Linux distributions and Mac OS X 10.9 or greater. The build requires gcc 4.1 or newer for Linux and XCode clang for Mac OS X.
$ sudo apt-get install libc6-dev libssl-dev autoconf automake libtool g++
[Also do on Ubuntu 12+:]
$ sudo apt-get install ncurses-dev
[Optional:]
$ sudo apt-get install liblua5.1-dev
$ sudo yum install openssl-devel glibc-devel autoconf automake libtool
[Optional:]
$ sudo yum install lua-devel
$ sudo yum install gcc-c++ graphviz rpm-build
$ sudo yum install openssl-devel glibc-devel autoconf automake libtool
[Optional:]
$ sudo yum install compat-lua-devel-5.1.5
$ sudo yum install gcc-c++ graphviz rpm-build
Download and install XCode.
Download and install libev version 4.20 or greater.
Download and install libuv version 1.7.5 or greater.
libev and libuv usually install into /usr/local/lib. Most operating systems do not search /usr/local/lib by default. Therefore, the following LD_LIBRARY_PATH setting may be necessary.
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib
Before building, please ensure you have the prerequisites installed. This project uses git submodules, so you will need to initialize and update submodules before building this project.
$ git submodule update --init
Build default library:
$ make [EVENT_LIB=libev|libuv|swoole]
Build examples:
$ make
$ make EVENT_LIB=libev # Support asynchronous functions with libev
$ make EVENT_LIB=libuv # Support asynchronous functions with libuv
$ make EVENT_LIB=swoole # Support asynchronous functions with swoole
The build adheres to the _GNU_SOURCE API level. The build will generate the following files:
target/{target}/include
– header filestarget/{target}/lib/libaerospike.a
– static archivetarget/{target}/lib/libaerospike.so
– dynamic shared library (for Linux) ortarget/{target}/lib/libaerospike.dylib
– dynamic shared library (for MacOS)
Static linking with the .a
prevents you from having to install the libraries on your
target platform. Dynamic linking with the .so
avoids a client rebuild if you upgrade
the client. Choose the option that is right for you.
Build alias:
If always building with the same asynchronous framework, creating an alias is recommended.
$ alias make="make EVENT_LIB=libev"
To clean up build products:
$ make clean
This will remove all files in the target
directory.
To run unit tests:
$ make [EVENT_LIB=libev|libuv|swoole] [AS_HOST=<hostname>] test
or with valgrind:
$ make [EVENT_LIB=libev|libuv|swoole] [AS_HOST=<hostname>] test-valgrind
The C client requires Lua 5.1 support for the
client-side portion of User Defined Function (UDF) query aggregation.
By default, the C client builds with Lua support provided by the
included lua
submodule.
Optionally, Lua support may be provided by either the included luajit
submodule or by the build environment.
To enable LuaJIT 2.0.3, the build must be performed
with the USE_LUAJIT=1
option passed on all relevant make
command
lines (i.e., the C client itself, the benchmarks sample application, and
the API examples.) [Note that on some platforms, Valgrind
may not function out-of-the-box on applications built with the C client
when LuaJIT is enabled without using an unreleased version of LuaJIT
built with additional options.]
To use Lua provided by the development environment, either the lua5.1
development package may be installed (on platforms that have it), or
else Lua 5.1.5 may be built from the source release and installed into
the standard location (usually /usr/local/
.) In either of these two
cases, the build must be performed with the option USE_LUAMOD=0
passed
on all relevant make
command lines.
Installer packages can be created for RedHat (rpm), Debian (deb), Mac OS X (pkg). These packages contain C client libraries, header files, online docs, examples and benchmarks. Package creation requires doxygen 1.8 or greater and its dependencies (including graphviz). Doxygen is used to create online HTML documentation.
Build the client package on the current platform:
$ make package
The generated packages are located in target/packages
.