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Initial support for 22khz DSF audio #3

Merged
merged 1 commit into from
Jan 23, 2012
Merged

Initial support for 22khz DSF audio #3

merged 1 commit into from
Jan 23, 2012

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Sappharad
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DSF output now defaults to 22050hz. This is not selectable in the UI,
but there is a flag for it that should be hooked up at some point.
These changes allow most DSF files to play back at full speed on the
iPhone 4. (Some are still choppy, at least 80% of the hundreds of
tracks in Shenmue 1 and 2 play back full speed)

DSF output now defaults to 22050hz. This is not selectable in the UI,
but there is a flag for it that should be hooked up at some point.
These changes allow most DSF files to play back at full speed on the
iPhone 4. (Some are still choppy, at least 80% of the hundreds of
tracks in Shenmue 1 and 2 play back full speed)
@Sappharad
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If it doesn't let you ignore the conflicting .DS_Store files, let me know. Perhaps I can create another branch and try again without checking those in.
I had to use a different Git tool to merge your 1.5rc2 changes into my branch because GitHub.app wouldn't give me the option to use your .DS_Store files over mine. (.DS_Store files probably shouldn't be in the repo anyway)

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2 participants