Teaching myself OpenGL and Go by following the tutorials at www.opengl-tutorial.com, as well as the ones at http://arcsynthesis.org/gltut/
Tested on: Windows 7 x64 Mac OS X 10.8
matrix.go contains utilities to create and manipulate matrices in a sorta-glm way. matrixstack.go contains an implementation of a matrix stack. shader.go contains handy functions and structs for easily loading and compiling glsl shaders. collada.go provides an easy way to pull out the contents of a collada data file into a struct tree.
GoGL: https://github.com/chsc/gogl GLFW: https://github.com/go-gl/glfw MathGL: https://github.com/Jragonmiris/mathgl