This is simple example of pacman-game using Entity-Component-System implementation by LeoECS.
forked from SH42913/pacmanecs
-
Notifications
You must be signed in to change notification settings - Fork 0
This is simple example of pacman-game using Entity-Component-System implementation by LeopotamGroup. It's fine example how to use LeopotamEcs-framework and how to use ECS-architecture in your game at all!
License
yunatoomi/pacmanecs
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
This is simple example of pacman-game using Entity-Component-System implementation by LeopotamGroup. It's fine example how to use LeopotamEcs-framework and how to use ECS-architecture in your game at all!
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published
Languages
- C# 100.0%