Current Result:
This project aims to implement an AI that can clear Mountain of Faith with no misses, no bombs, and no shooting.
At this stage, the AI is implemented in DQN and performs well in handling sparse bullets.
Finished:
- The data transfer from game to AI.
- The interact module for AI to control the game.
- The simulation module to train the AI.
- Custom stage data.
- Replay module.
Problem:
- This AI can only handle sparse bullets.
- Need more improvements in training time and model.
此project将会实现一个能够在风神录无miss无雷并且不射击通关全6面的AI.
目前AI以DQN实现,并且能够很好的躲避稀疏的弹幕.
完成:
- 将游戏数据传递给AI
- AI对游戏的交互模块
- 游戏模拟器
- 自定义关卡数据
- 回放功能
问题:
- AI只能处理稀疏弹幕
- 需要更多时间训练模型,并需要改进模型